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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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csharp_script.cpp
Commit message (
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Author
Age
Files
Lines
*
Ensure C# script properties are added to the end
Raul Santos
2021-10-30
1
-4
/
+15
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clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
1
-4
/
+4
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-18
/
+17
*
Keep order for C# exported members
Raul Santos
2021-10-22
1
-8
/
+8
*
C#: Fix property set call boxing value when unboxed was expected
Ignacio Roldán Etcheverry
2021-10-19
1
-1
/
+1
*
[Net] Rename RPC constants and annotation arguments.
Fabio Alessandrelli
2021-10-01
1
-2
/
+2
*
Update C# RPC attributes to share new Any/Auth naming convention
Edward Auttonberry
2021-09-28
1
-2
/
+2
*
Merge pull request #51835 from magian1127/patch1
Rémi Verschelde
2021-09-17
1
-4
/
+16
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check that the element type is indeed String
Magian
2021-08-20
1
-6
/
+13
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*
C# Array<String> Export Support Enum(String)
Magian
2021-08-18
1
-2
/
+7
*
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Merge pull request #52633 from lewiji/mono-build-solution-shortcut-4.0
Rémi Verschelde
2021-09-14
1
-0
/
+3
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\
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*
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Add editor keyboard shortcut for Mono Build solution button
Lewis James
2021-09-14
1
-0
/
+3
*
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Improve C# method listing
Paul Joannon
2021-09-12
1
-4
/
+35
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/
/
*
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Merge pull request #52246 from Paulb23/verbatim-string
Max Hilbrunner
2021-09-08
1
-1
/
+1
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\
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*
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syntax highlight c# verbatim string literal
Paulb23
2021-08-30
1
-1
/
+1
*
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[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
-11
/
+11
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/
/
*
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[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-30
1
-5
/
+2
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/
*
Merge pull request #51698 from Paulb23/text-editor-settings
Rémi Verschelde
2021-08-16
1
-2
/
+2
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\
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*
Reorganise text editor settings
Paulb23
2021-08-16
1
-2
/
+2
*
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Fix C# native instance bindings after recent re-write
Ignacio Roldán Etcheverry
2021-08-16
1
-90
/
+101
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/
*
Fix 'script_class' null access when reloading a deleted C# script
31
2021-08-03
1
-0
/
+7
*
Use C++ iterators in the Mono module
Raul Santos
2021-07-27
1
-57
/
+52
*
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-26
1
-5
/
+5
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-2
/
+2
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-21
/
+10
*
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-07-20
1
-9
/
+0
*
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-1
/
+1
*
Redo how instance bindings work
reduz
2021-07-08
1
-3
/
+11
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-5
/
+5
*
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-19
1
-1
/
+0
*
Fix slow load/save of scenes with many instances of the same script
Pedro J. Estébanez
2021-06-13
1
-5
/
+9
*
Improve & fix Mono build
Pedro J. Estébanez
2021-06-13
1
-1
/
+1
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-53
/
+53
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-07
1
-127
/
+8
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*
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-06-01
1
-127
/
+8
*
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-1
/
+1
*
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Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
/
+1
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/
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
Highlight control flow keywords with a different color
Hugo Locurcio
2021-05-05
1
-0
/
+20
*
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-04-26
1
-2
/
+2
*
C#: Fix disconnecting event signals twice
Ignacio Etcheverry
2021-03-15
1
-11
/
+9
*
Fix create c# script after partial class type
sboronczyk
2021-03-13
1
-1
/
+1
*
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2021-03-06
1
-60
/
+60
*
Improve resource load cache
reduz
2021-02-11
1
-1
/
+1
*
C # mono supports Unicode code
magian1127
2021-01-19
1
-2
/
+2
*
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-8
/
+8
*
Fixes #42149 and fixes indentation errors to pass clang-format
Eyad
2020-12-19
1
-5
/
+10
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