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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT failsRaul Santos2024-09-161-1/+1
* [C#] Unexpose `GodotSharp`A Thousand Ships2024-05-041-6/+2
* [.NET] Disable output embedding on macOS, move it to the advanced options on ...bruvzg2024-04-091-0/+2
* [iOS] Fix dotnet export.bruvzg2023-11-161-0/+2
* C#: Allow exporting games without C#Raul Santos2023-10-161-3/+3
* C#: Fix editor integration breaking and causing error spam when reloading ass...RedworkDE2023-06-211-0/+2
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-151-2/+2
* C#: Add global class supportRaul Santos2023-05-291-4/+8
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* C#: Fix module builds for Windows 32-bit with mingw-w64Ignacio Roldán Etcheverry2022-09-081-2/+2
* C#: Replace P/Invoke with delegate pointersIgnacio Roldán Etcheverry2022-08-221-1/+1
* C#: Re-implement assembly reloading with ALCsIgnacio Roldán Etcheverry2022-08-221-10/+26
* C#: Initial NativeAOT supportIgnacio Roldán Etcheverry2022-08-221-0/+1
* C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry2022-08-221-11/+33
* C#: Begin move to .NET CoreIgnacio Roldán Etcheverry2022-08-221-150/+13
* C#: Restructure code prior move to .NET CoreIgnacio Roldán Etcheverry2022-08-221-60/+10
* C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry2022-08-221-11/+3
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-9/+9
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-2/+2
* Namespaces instead of underscore prefix for bindsMax Hilbrunner2021-08-171-6/+10
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry2020-07-051-14/+13
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-14/+7
* C#/Mono: Check assembly version when loadingIgnacio Etcheverry2020-05-091-0/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Mono/C#: Add iOS supportIgnacio Etcheverry2020-03-311-1/+3
* Fix C# bindings after recent breaking changesIgnacio Etcheverry2020-03-171-1/+1
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Mono/C#: Add option to export assemblies outside of PCKIgnacio Etcheverry2019-11-291-1/+3
* C#: Fix detection of outdated release Godot API assembliesIgnacio Etcheverry2019-10-111-19/+47
* Mono: Don't compare API hashes on release buildsIgnacio Etcheverry2019-09-281-1/+3
* C#: Add Ide Connection library and server for the editorIgnacio Etcheverry2019-08-041-1/+1
* Mono: Add option to keep running after unhandled exceptionsIgnacio Etcheverry2019-07-241-1/+12
* Mono: Better handling of missing/outdated API assembliesIgnacio Etcheverry2019-07-141-8/+7
* Re-write mono module editor code in C#Ignacio Etcheverry2019-07-051-18/+9
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+1
* Added a Godot TraceListener, which is automatically installed on startup. Fix...Sebastian Hartte2019-03-071-0/+2
* Mono: Fix MonoPosixHelper not being foundIgnacio Etcheverry2019-02-031-0/+2
* Mono: CleanupIgnacio Etcheverry2019-02-031-12/+10
* Mono: Fix hot reload build errors and cleanupIgnacio Etcheverry2019-01-221-1/+3
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix internal assembly load fromIgnacio Etcheverry2018-10-221-2/+1
* Mono: Fix crash on NodePath/RID disposal during Godot shutdownIgnacio Etcheverry2018-10-061-5/+2
* Fix build error for windows mono export templatesIgnacio Etcheverry2018-10-051-1/+1