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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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mono
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mono_gd
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gd_mono.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
Raul Santos
2024-09-16
1
-1
/
+1
*
[C#] Unexpose `GodotSharp`
A Thousand Ships
2024-05-04
1
-6
/
+2
*
[.NET] Disable output embedding on macOS, move it to the advanced options on ...
bruvzg
2024-04-09
1
-0
/
+2
*
[iOS] Fix dotnet export.
bruvzg
2023-11-16
1
-0
/
+2
*
C#: Allow exporting games without C#
Raul Santos
2023-10-16
1
-3
/
+3
*
C#: Fix editor integration breaking and causing error spam when reloading ass...
RedworkDE
2023-06-21
1
-0
/
+2
*
Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-2
/
+2
*
C#: Add global class support
Raul Santos
2023-05-29
1
-4
/
+8
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
C#: Fix module builds for Windows 32-bit with mingw-w64
Ignacio Roldán Etcheverry
2022-09-08
1
-2
/
+2
*
C#: Replace P/Invoke with delegate pointers
Ignacio Roldán Etcheverry
2022-08-22
1
-1
/
+1
*
C#: Re-implement assembly reloading with ALCs
Ignacio Roldán Etcheverry
2022-08-22
1
-10
/
+26
*
C#: Initial NativeAOT support
Ignacio Roldán Etcheverry
2022-08-22
1
-0
/
+1
*
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
1
-11
/
+33
*
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
1
-150
/
+13
*
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
1
-60
/
+10
*
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-22
1
-11
/
+3
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-9
/
+9
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
/
+2
*
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-17
1
-6
/
+10
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-14
/
+13
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-14
/
+7
*
C#/Mono: Check assembly version when loading
Ignacio Etcheverry
2020-05-09
1
-0
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-31
1
-1
/
+3
*
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Add option to export assemblies outside of PCK
Ignacio Etcheverry
2019-11-29
1
-1
/
+3
*
C#: Fix detection of outdated release Godot API assemblies
Ignacio Etcheverry
2019-10-11
1
-19
/
+47
*
Mono: Don't compare API hashes on release builds
Ignacio Etcheverry
2019-09-28
1
-1
/
+3
*
C#: Add Ide Connection library and server for the editor
Ignacio Etcheverry
2019-08-04
1
-1
/
+1
*
Mono: Add option to keep running after unhandled exceptions
Ignacio Etcheverry
2019-07-24
1
-1
/
+12
*
Mono: Better handling of missing/outdated API assemblies
Ignacio Etcheverry
2019-07-14
1
-8
/
+7
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
1
-18
/
+9
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
*
Added a Godot TraceListener, which is automatically installed on startup. Fix...
Sebastian Hartte
2019-03-07
1
-0
/
+2
*
Mono: Fix MonoPosixHelper not being found
Ignacio Etcheverry
2019-02-03
1
-0
/
+2
*
Mono: Cleanup
Ignacio Etcheverry
2019-02-03
1
-12
/
+10
*
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-22
1
-1
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix internal assembly load from
Ignacio Etcheverry
2018-10-22
1
-2
/
+1
*
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
Ignacio Etcheverry
2018-10-06
1
-5
/
+2
*
Fix build error for windows mono export templates
Ignacio Etcheverry
2018-10-05
1
-1
/
+1
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