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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-1
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+1
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Merge pull request #96389 from kitbdev/extract-main-screen
Rémi Verschelde
2024-09-11
1
-1
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+1
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Extract editor main screen
kit
2024-09-09
1
-1
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+1
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Add navigation region point and segment queries
smix8
2024-09-10
6
-0
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+51
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Move NavigationServer mesh queries to dedicated file
smix8
2024-09-03
5
-657
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+785
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Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
Rémi Verschelde
2024-09-03
2
-85
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+232
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Use a heap to store traversable polygons for pathfinding
Ershn
2024-09-01
2
-85
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+232
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Use `MutexLock` in more places
A Thousand Ships
2024-08-29
2
-84
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+74
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Extract navigation-related defaults to separate header
Pawel Lampe
2024-08-27
1
-6
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+7
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Merge pull request #93498 from smix8/connection_relocation
Rémi Verschelde
2024-08-19
5
-37
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+58
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Move NavRegion connections to NavMap
smix8
2024-06-23
5
-37
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+58
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Merge pull request #92560 from smix8/navmesh2d_bake_partition
Rémi Verschelde
2024-08-19
1
-4
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+26
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Add triangulation partition option to 2D navigation mesh baking
smix8
2024-08-05
1
-4
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+26
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Merge pull request #93583 from smix8/obstacle_monitor
Rémi Verschelde
2024-08-16
4
-0
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+11
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Add navigation obstacles to performance monitor stats
smix8
2024-06-25
4
-0
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+11
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Remove empty bind_methods()
kobewi
2024-08-15
2
-4
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+0
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NavigationServer3D.map_get_closest_point_to_segment - add an additional short...
Artem
2024-06-29
1
-0
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+20
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Remove unused navigation polygon properties
smix8
2024-06-22
3
-30
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+0
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Fix thread-use causing navigation polygon data corruption
smix8
2024-06-21
2
-11
/
+5
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Merge pull request #93407 from smix8/lock_this_geometry_up
Rémi Verschelde
2024-06-21
2
-13
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+22
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Fix thread-use causing navigation source geometry data corruption
smix8
2024-06-21
2
-13
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+22
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Fix thread use causing navigation mesh data corruption
smix8
2024-06-21
4
-31
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+44
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Fixed closest edge and face check in NavigationServer3D.map_get_closest_point...
Artem
2024-06-17
1
-17
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+13
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Fix NavigationServer3D.get_closest_point_to_segment() with use_collision
Per Melin
2024-06-07
1
-1
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+1
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Fix crash when baking TileMap navigation
Gilles Roudière
2024-05-27
1
-1
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+1
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Remove duplicated vertices after 3D NavigationMesh bake
smix8
2024-05-21
1
-4
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+22
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-2
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+2
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[Core] Add `LocalVector::has` for convenience
A Thousand Ships
2024-05-06
2
-3
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+3
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Fix TileMapLayer navmesh baking
Gilles Roudière
2024-05-02
2
-104
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+73
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Organize existing code for editor plugins
Aaron Franke
2024-04-27
1
-1
/
+1
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Change 2D navigation mesh baking to use floating point coordinates
smix8
2024-04-23
1
-48
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+46
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Add navigation source geometry parser callbacks
smix8
2024-04-19
8
-1
/
+205
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Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
Aaron Franke
2024-04-15
4
-5
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+4
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Use fmod for navigation mesh border size warning
smix8
2024-04-13
1
-1
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+1
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Merge pull request #90508 from smix8/thread_bake
Rémi Verschelde
2024-04-12
3
-3
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+3
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Use threads for baking navigation mesh inside editor
smix8
2024-04-11
3
-3
/
+3
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Add navigation path simplification
smix8
2024-04-11
4
-0
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+142
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Make 2D navigation mesh baking parse all TileMapLayers
smix8
2024-04-04
1
-54
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+90
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Add navigation baking crash prevention mechanism
Pawel Lampe
2024-03-23
1
-5
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+8
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Add NavigationObstacle options to affect and carve navigation mesh
smix8
2024-03-15
4
-0
/
+198
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Disable all 3D nodes, physics, and resources when compiling without 3D
Aaron Franke
2024-03-11
1
-2
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+3
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clipper2: Update to 1.3.0
Jakub Marcowski
2024-03-01
1
-2
/
+2
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Remove self includes in some files
blackbird806
2024-02-27
1
-1
/
+0
*
Split monolithic physics class files
smix8
2024-02-27
2
-2
/
+2
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Move 3D-only resources to their own folder
Aaron Franke
2024-02-26
1
-10
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+10
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Move 2D-only resources to their own folder
Aaron Franke
2024-02-26
1
-5
/
+5
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Move 3D-only navigation code to its own subfolder
Aaron Franke
2024-02-26
8
-156
/
+158
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Move 2D-only navigation code to its own subfolder
Aaron Franke
2024-02-26
6
-6
/
+7
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[Navigation] Add some missing compile checks
A Thousand Ships
2024-02-22
4
-0
/
+16
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