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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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java
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Age
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[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
bruvzg
2024-10-02
2
-1
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+9
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Add logic to automatically pick up jar/aar library dependencies in the `res:/...
Fredia Huya-Kouadio
2024-09-29
2
-0
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+11
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Provide access to the Android runtime to GDScript
Fredia Huya-Kouadio
2024-09-29
2
-1
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+68
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Add support for Android Themed Icons (monochrome)
Anish Mishra
2024-09-27
2
-0
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+1
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Update the set of excluded permissions for the XR Editor
Fredia Huya-Kouadio
2024-09-25
2
-3
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+3
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-1
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+1
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C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
Raul Santos
2024-09-16
4
-14
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+89
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Update the Android editor flavors to avoid vendor-specific references
Fredia Huya-Kouadio
2024-09-13
9
-27
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+31
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Merge pull request #96742 from m4gr3d/check_openxr_automatic_permissions_request
Rémi Verschelde
2024-09-12
2
-7
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+12
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Only request OpenXR permissions for a XR game running off the Android editor ...
Fredia Huya-Kouadio
2024-09-11
2
-7
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+12
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Disable some editor settings by default in the XR Editor
devloglogan
2024-09-09
4
-0
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+29
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Improve support for XR projects
Fredia Huya-Kouadio
2024-09-06
18
-79
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+556
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Update the options for launching the Play window in PiP mode
Fredia Huya-Kouadio
2024-08-30
2
-7
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+19
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Merge pull request #96208 from m4gr3d/cleanup_immersive_logic
Rémi Verschelde
2024-08-30
4
-52
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+96
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Restore 'Toggle fullscreen' menu for the Android editor and clean up the imme...
Fredia Huya-Kouadio
2024-08-28
4
-52
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+96
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Merge pull request #96254 from raulsntos/android/keyStore.isEmpty()
Rémi Verschelde
2024-08-29
1
-1
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+1
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[Android] Check if keyStore path is empty
Raul Santos
2024-08-28
1
-1
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+1
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Add support for launching the Play window in PiP mode
Fredia Huya-Kouadio
2024-08-28
21
-53
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+548
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Add support to the Android editor for signing and verifying Android apks
Fredia Huya-Kouadio
2024-08-26
123
-0
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+31164
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Update the `GodotHost` interface to support signing and verifying Android apks
Fredia Huya-Kouadio
2024-08-26
7
-15
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+86
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Update the storage access handler logic to support accessing / retrieving con...
Fredia Huya-Kouadio
2024-08-26
15
-235
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+648
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Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizat...
Rémi Verschelde
2024-08-16
7
-175
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+547
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Memory cleanup and optimizations
Fredia Huya-Kouadio
2024-08-16
7
-175
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+547
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Merge pull request #95586 from m4gr3d/fix_last_modified_time_unit
Rémi Verschelde
2024-08-16
2
-2
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+2
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Update the Android `fileLastModified` method to return values in seconds inst...
Fredia Huya-Kouadio
2024-08-15
2
-2
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+2
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Merge pull request #91271 from m4gr3d/clean_gradle_build_setup
Rémi Verschelde
2024-08-16
3
-212
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+104
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Clean up the build commands used by the editor for gradle builds
Fredia Huya-Kouadio
2024-05-31
2
-57
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+27
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Clean up the gradle build logic used to generate the Godot Android binaries
Fredia Huya-Kouadio
2024-05-31
1
-155
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+77
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Merge pull request #92859 from Summersay415/do-not-strip
Rémi Verschelde
2024-07-28
1
-1
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+1
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Change the way doNotStrip is set
Summersay415
2024-06-17
1
-1
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+1
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Fix the cleanup logic for the Android render thread
Fredia Huya-Kouadio
2024-07-24
12
-37
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+122
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Merge pull request #94468 from m4gr3d/restart_editor_when_updating_touchscree...
Rémi Verschelde
2024-07-17
2
-2
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+5
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Disable long press for mouse events
Fredia Huya-Kouadio
2024-07-17
2
-2
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+5
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Cleanup Android input on render thread settings
Fredia Huya-Kouadio
2024-07-09
5
-51
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+17
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Fix ANRs reported by the Google Play Console
Fredia Huya-Kouadio
2024-07-04
9
-124
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+215
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Fix crashes reported by the Google Play Console
Fredia Huya-Kouadio
2024-07-04
6
-42
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+56
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Merge pull request #92965 from m4gr3d/fix_splash_screen
Rémi Verschelde
2024-06-13
17
-47
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+107
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Update the splash screen logic for the Godot app template
Fredia Huya-Kouadio
2024-06-10
6
-16
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+16
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Configure the splash screen for the Android editor
Fredia Huya-Kouadio
2024-06-10
11
-31
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+91
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Move the most specific motion event guard to the top of the function.
Tareq Anuar
2024-06-11
1
-13
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+12
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Merge pull request #92704 from m4gr3d/update_android_editor_activity_layout
Rémi Verschelde
2024-06-04
3
-98
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+99
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Consolidate the ProjectManager and Editor windows into a single Android Activ...
Fredia Huya-Kouadio
2024-06-02
3
-98
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+99
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Fix invalid return value when multiple permission requests are dispatched
Fredia Huya-Kouadio
2024-06-02
1
-4
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+6
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Ensure that Godot's version of libc++_shared.so is always selected in case de...
Mauricio Narvaez
2024-05-29
1
-0
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+6
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Merge pull request #92133 from m4gr3d/fix_touch_input
Rémi Verschelde
2024-05-29
3
-117
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+116
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Input logic cleanup:
Fredia Huya-Kouadio
2024-05-19
3
-117
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+116
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Merge pull request #92176 from emrekultursay/master
Rémi Verschelde
2024-05-21
2
-7
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+1
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Fix detecting when Gradle is invoked from Studio
Emre Kultursay
2024-05-20
2
-7
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+1
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Fix InputEventScreenDrag on Android
Alexander Hartmann
2024-05-21
1
-2
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+22
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Add logic to unregister the Godot plugins on engine termination
Fredia Huya-Kouadio
2024-05-19
2
-13
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+13
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