| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add -Wshadow=local to warnings and fix reported issues. | marxin | 2019-02-20 | 1 | -2/+2 |
| * | Change the frame number before triggering the animation_finished signal | Gilles Roudiere | 2019-01-27 | 1 | -1/+1 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Fixed signal animation_finished | zer0problem | 2018-11-23 | 1 | -2/+2 |
| * | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | 2018-11-08 | 1 | -10/+10 |
| * | Fixes AnimatedSprite2D animation_finished signal triggering too early | groud | 2018-10-04 | 1 | -3/+7 |
| * | Revert "Drop deprecated compatibility methods from AnimatedSprite" | Rémi Verschelde | 2018-09-13 | 1 | -0/+69 |
| * | Merge pull request #21780 from akien-mga/animatedsprite-deprecated | Rémi Verschelde | 2018-09-12 | 1 | -69/+0 |
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| | * | Drop deprecated compatibility methods from AnimatedSprite | Rémi Verschelde | 2018-09-09 | 1 | -69/+0 |
| * | | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
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| * | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -1/+1 |
| * | Merge pull request #19087 from danvalho/master | Max Hilbrunner | 2018-07-17 | 1 | -0/+12 |
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| | * | SpriteFrames: expose method to get array containing animation names | danvalho | 2018-06-05 | 1 | -0/+12 |
| * | | Fixes the bad calculation of margin & anchors when child of Node2D | groud | 2018-06-07 | 1 | -6/+23 |
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| * | Updates frame timeout when changing speed scale | groud | 2018-05-13 | 1 | -11/+18 |
| * | Adds a speed factor to AnimatedSprite | groud | 2018-05-07 | 1 | -2/+17 |
| * | Remove the selection rect for nodes that do not require it | Gilles Roudiere | 2018-04-03 | 1 | -0/+4 |
| * | 2D editor GUI input rework. Changes are: | Gilles Roudiere | 2018-02-16 | 1 | -38/+45 |
| * | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 1 | -1/+1 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Enhance undoredo action name, TTR, cleanup | Poommetee Ketson | 2017-12-12 | 1 | -23/+4 |
| * | Fixed is_playing funtion (was reporting wrong), closes #13928 | Juan Linietsky | 2017-12-07 | 1 | -1/+1 |
| * | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere | 2017-11-19 | 1 | -6/+6 |
| * | Fix AnimatedSprite frame property slider in editor | Hiroshi Ogawa | 2017-10-11 | 1 | -3/+1 |
| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -1/+1 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -5/+5 |
| * | emit signal properly when frame has changed in autoplay, fixes #7730 | Juan Linietsky | 2017-08-05 | 1 | -0/+1 |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -3/+3 |
| * | Remove Duplicate Include | Shockblast | 2017-06-19 | 1 | -1/+0 |
| * | Added normalmap support to stylebox and animated sprite. | Juan Linietsky | 2017-06-18 | 1 | -1/+7 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -229/+179 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -39/+39 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -10/+10 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| * | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
| * | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 2017-01-10 | 1 | -2/+2 |
| * | Renamed finished to animation_finished, also passes the animation name when f... | Juan Linietsky | 2017-01-08 | 1 | -2/+2 |
| * | removed unnecesary modulate funtions, which were superseded by self_modulate | Juan Linietsky | 2017-01-08 | 1 | -17/+2 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -41/+41 |
| * | Add the 'finished' signal to AnimatedSprite | Wilhem Barbier | 2017-01-02 | 1 | -0/+4 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 | Juan Linietsky | 2016-07-06 | 1 | -1/+1 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+12 |
| * | remove old bind for add_frame of SpriteFrames | volzhs | 2016-05-17 | 1 | -2/+0 |
| * | New reworked AnimatedSprite! | Juan Linietsky | 2016-05-14 | 1 | -46/+402 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -fixes to animatedsprite used with atlas | Juan Linietsky | 2015-11-11 | 1 | -1/+2 |