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path: root/scene/2d/collision_shape_2d.cpp
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* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-9/+9
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-3/+3
* CollisionShape2D: Fix warning icon not updating.Andreas Haas2017-01-221-0/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-9/+9
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+13
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -collision debug is shown above all else, fixes #2985Juan Linietsky2015-12-121-0/+6
* Move the shape test to a little soonerGeorge Marques2015-09-221-3/+4
* Check if shape is valid before referencing itGeorge Marques2015-09-221-0/+3
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-101/+62
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| * Ability to keep collisionshapes and collisionpolygons when running the game.reduz2015-09-151-4/+60
* | begin work on debugging collisions....Juan Linietsky2015-09-181-0/+4
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
* -variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...Juan Linietsky2014-09-221-0/+3
* Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ...marynate2014-03-151-1/+8
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+248