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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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collision_shape_2d.cpp
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Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-03
1
-0
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+8
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More exact picking for canvas editor
Bernhard Liebl
2017-12-27
1
-0
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+8
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-1
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+1
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
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+2
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Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-2
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+4
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
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+2
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Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-2
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+2
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-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-23
1
-93
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+83
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-60
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+47
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-9
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+9
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-3
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+3
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CollisionShape2D: Fix warning icon not updating.
Andreas Haas
2017-01-22
1
-0
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+1
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-9
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+9
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
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+13
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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-collision debug is shown above all else, fixes #2985
Juan Linietsky
2015-12-12
1
-0
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+6
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Move the shape test to a little sooner
George Marques
2015-09-22
1
-3
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+4
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Check if shape is valid before referencing it
George Marques
2015-09-22
1
-0
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+3
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Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-101
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+62
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Ability to keep collisionshapes and collisionpolygons when running the game.
reduz
2015-09-15
1
-4
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+60
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begin work on debugging collisions....
Juan Linietsky
2015-09-18
1
-0
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+4
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
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+2
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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
1
-0
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+3
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Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ...
marynate
2014-03-15
1
-1
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+8
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
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+248