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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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physics_body_3d.cpp
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Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
1
-16
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Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
1
-16
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+16
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Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-149
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+149
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Merge pull request #64802 from benbot/master
Rémi Verschelde
2022-08-25
1
-3
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+1
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removes unused skeleton functions and stray comments in RigidDynamicBody3D
benbot
2022-08-24
1
-3
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+1
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Shorten variable names for moving platforms in CharacterBody
fabriceci
2022-08-25
1
-29
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+29
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Improves the API for monitoring contacts in RigidDynamicBody
fabriceci
2022-08-24
1
-1
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+8
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Merge pull request #64009 from KoBeWi/arrayy_lmao
Rémi Verschelde
2022-08-24
1
-3
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+3
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Replace Array return types with TypedArray 2
kobewi
2022-08-23
1
-3
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+3
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Rename properties unnecessarily using slash (`/`) in their names
Rémi Verschelde
2022-08-23
1
-2
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+6
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Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Rémi Verschelde
2022-08-22
1
-8
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+6
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Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-8
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+6
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Merge pull request #64343 from TokageItLab/priority-ph
Rémi Verschelde
2022-08-22
1
-0
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+3
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Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
1
-0
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+3
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Remove unintentional PROPERTY_USAGE_INTERNAL
RedMser
2022-08-18
1
-2
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+2
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add get_depth() to KinematicCollision3D as same of 2D
Silc Renew
2022-08-10
1
-0
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+5
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Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-2
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+2
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Add suffixes to all nodes and resources
FireForge
2022-06-11
1
-6
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+6
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Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
1
-10
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+10
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Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-19
1
-48
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+49
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Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-18
1
-12
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+10
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-26
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+26
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Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
1
-1
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+1
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Merge pull request #59297 from fabriceci/fix-jitter-2D-slight-slope
Rémi Verschelde
2022-04-29
1
-4
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+4
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Fix 2D jitter on slight slope
fabriceci
2022-03-21
1
-4
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+4
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Merge pull request #59438 from fabriceci/fix-move-and-collide-reported-collis...
Rémi Verschelde
2022-04-28
1
-1
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+5
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When only a recovery occurs, don't report a collision on move_and_collide
fabriceci
2022-03-23
1
-1
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+5
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Merge pull request #59525 from fire-forge/fix-group-names
Rémi Verschelde
2022-03-28
1
-1
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+1
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Fix inspector group name capitalization
FireForge
2022-03-28
1
-1
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+1
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String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
1
-1
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+1
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Avoid directional correction when the motion is downward
fabriceci
2022-03-09
1
-1
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+1
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Add linear_velocity and angular_velocity to PhysicalBone3D
MrSwedish
2022-03-03
1
-0
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+50
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Rename motion_velocity to velocity
Chris Bradfield
2022-02-22
1
-30
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+30
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Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-1
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+1
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Revert #53174 (applying the delta in move and collide), rename rec_vel to dis...
fabriceci
2022-01-26
1
-12
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+6
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rename free mode to floating mode
fabriceci
2022-01-24
1
-7
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+6
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-12-10
1
-16
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+58
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Fix horizontal velocity being always reset when the body hit a wall in 3d
fabriceci
2021-11-23
1
-2
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+9
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Merge pull request #55202 from fabriceci/fix-wall-acceleration-in-3d
Camille Mohr-Daurat
2021-11-22
1
-3
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+6
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Fix wall acceleration in move and slide (3D)
fabriceci
2021-11-21
1
-3
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+6
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Fix body stuck in some 3d advanced scenario
fabriceci
2021-11-22
1
-2
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+6
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Merge pull request #54847 from nekomatata/fix-test-move-regression
Rémi Verschelde
2021-11-10
1
-1
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+11
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Fix test_move reporting collision when touching another body
PouleyKetchoupp
2021-11-10
1
-1
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+11
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Fix errors in CharacterBody when floor is destroyed or removed
PouleyKetchoupp
2021-11-10
1
-0
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+4
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Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-4
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+4
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Merge pull request #37880 from nekomatata/rigid-body-damping-override
Camille Mohr-Daurat
2021-11-01
1
-8
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+68
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Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-25
1
-8
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+68
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Refactored Node3D rotation modes
reduz
2021-10-25
1
-1
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+3
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Merge pull request #53054 from MaxLap/doc_shape_signals
Camille Mohr-Daurat
2021-10-14
1
-2
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+2
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