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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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3d
/
room_instance.cpp
Commit message (
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Author
Age
Files
Lines
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-3
/
+3
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Massive clean up to gizmos
Juan Linietsky
2017-08-26
1
-0
/
+2
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+2
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-60
/
+32
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-2
/
+2
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
1
-43
/
+3
*
Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...
Juan Linietsky
2017-01-12
1
-0
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-3
/
+3
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-6
/
+6
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-4
/
+4
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-75
/
+2
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-75
/
+2
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
Misc Fixes
Juan Linietsky
2014-06-27
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+299