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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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spatial.cpp
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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better rewording
Juan Linietsky
2016-06-11
1
-1
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+1
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Show descriptive errors when look_at is improperly used, closes #5131
Juan Linietsky
2016-06-11
1
-0
/
+9
*
Rotation APIs: Better exposure for degrees methods
Rémi Verschelde
2016-05-06
1
-15
/
+36
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-17
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+17
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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Added set_hidden method to Spatial and CanvasItem
romulox_x
2015-11-26
1
-0
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+10
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Ability to keep collisionshapes and collisionpolygons when running the game.
reduz
2015-09-15
1
-0
/
+25
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Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-1
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+1
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new file dialog!
Juan Linietsky
2015-06-06
1
-1
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+2
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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gui in 3D demo now uses area for input
Juan Linietsky
2015-03-22
1
-0
/
+7
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added spatial and node2d helper methods
Juan Linietsky
2015-03-22
1
-0
/
+106
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-12
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+12
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Fixing Issues...
Juan Linietsky
2014-09-19
1
-2
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+10
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Little Bits
Juan Linietsky
2014-08-14
1
-0
/
+93
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Import 3D Scene Improvements
Juan Linietsky
2014-06-19
1
-0
/
+14
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+567