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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #95711 from TokageItLab/warn-oneshot-prop
Thaddeus Crews
2024-11-22
1
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+9
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Add hint for oneshot & warning when it will be updated continuously
Silc Lizard (Tokage) Renew
2024-11-11
1
-0
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+9
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Merge pull request #99394 from TokageItLab/root-local
Thaddeus Crews
2024-11-22
3
-33
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+107
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Add root_motion_local option to AnimationMixer
Silc Lizard (Tokage) Renew
2024-11-19
3
-33
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+107
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Merge pull request #99348 from TokageItLab/explicit_elapse
Thaddeus Crews
2024-11-22
2
-1
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+22
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Add explicit_elapse option to NodeSeek to handle some processes
Silc Lizard (Tokage) Renew
2024-11-20
2
-1
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+22
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Merge pull request #86481 from Illauriel/add-animlib-folding
Thaddeus Crews
2024-11-21
2
-0
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+13
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Add persistent folding to Animation Library Editor
Illauriel
2024-11-19
2
-0
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+13
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Add back `AnimationPlayer.get_argument_options`
HolonProduction
2024-11-15
2
-0
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+18
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Merge pull request #94372 from TokageItLab/advance-on-start
Thaddeus Crews
2024-11-13
4
-4
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+31
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Add advance_on_start option to NodeAnimation
Silc Lizard (Tokage) Renew
2024-11-12
4
-4
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+31
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Merge pull request #98706 from Nazarwadim/fix_capture_cache_was_not_cached
Thaddeus Crews
2024-11-13
2
-12
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+26
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Fix `capture_cache.animation` was not cached
Nazarii
2024-10-31
2
-12
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+26
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Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
Thaddeus Crews
2024-10-29
1
-1
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+1
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Fix non const animation node process function
Guilherme Sousa
2024-10-26
1
-1
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+1
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Implement array based hash map
nazarii
2024-10-24
7
-50
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+126
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Fix error when stopping empty animation player.
Ainsley Su
2024-10-03
1
-1
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+1
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Add markers to animation
chocola-mint
2024-09-29
5
-85
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+215
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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Update AnimationTree parameter list when updating AnimationNodeTransition inp...
Haoyu Qiu
2024-09-20
1
-1
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+5
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Merge pull request #97018 from TokageItLab/add-quart-anim-cap
Rémi Verschelde
2024-09-16
1
-1
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+1
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Add missing "Quad" capture TransitionType enum hint
Silc Lizard (Tokage) Renew
2024-09-15
1
-1
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+1
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StringName: Fix empty hash
rune-scape
2024-09-09
1
-10
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+0
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Merge pull request #96572 from adamscott/fix-samples-leak
Rémi Verschelde
2024-09-09
1
-0
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+3
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Fix leak when using audio samples instead of streams
Adam Scott
2024-09-04
1
-0
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+3
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Merge pull request #93353 from AThousandShips/config_warning_fix
Rémi Verschelde
2024-09-08
1
-1
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+1
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Fix super call in various `get_configuration_warnings` methods
A Thousand Ships
2024-09-05
1
-1
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+1
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Fix AnimationLibrary loading
kobewi
2024-09-05
1
-3
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+2
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Merge pull request #92838 from Nazarwadim/small_animation_optimization
Rémi Verschelde
2024-09-02
4
-61
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+78
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Use static LocalVector for processed_hashes
Nazarii
2024-08-30
1
-1
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+2
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Optimize animations
nazarii
2024-08-30
4
-60
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+76
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Fix Tweeners to emit finished() when underlying object is deleted
BlackShift
2024-08-29
1
-0
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+3
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Merge pull request #95545 from KoBeWi/finish_tween!
Rémi Verschelde
2024-08-16
2
-8
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+10
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Add internal _finish() method to Tweener
kobewi
2024-08-15
2
-8
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+10
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Remove empty bind_methods()
kobewi
2024-08-15
2
-42
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+0
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Snap current position to the edge on animation finished
Silc Lizard (Tokage) Renew
2024-08-01
2
-1
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+5
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Merge pull request #94859 from TokageItLab/unstorage-node-time-info
Rémi Verschelde
2024-07-28
1
-3
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+3
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Make NodeTimeInfo be not stored in tscn
Silc Lizard (Tokage) Renew
2024-07-28
1
-3
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+3
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Determine break_loop_at_end 1 frame earlier using prediction by delta
Silc Lizard (Tokage) Renew
2024-07-28
4
-13
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+9
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Fix processed_hashes type to Animation::TypeHash from int
Silc Lizard (Tokage) Renew
2024-07-25
1
-1
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+1
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Fix total weight calculation to separate track types
Silc Lizard (Tokage) Renew
2024-07-25
1
-7
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+6
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Add approx comparing methods to Animation, use them on time comparison
Silc Lizard (Tokage) Renew
2024-07-24
5
-72
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+77
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Merge pull request #94420 from TokageItLab/player-seek-internal
Rémi Verschelde
2024-07-23
2
-11
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+20
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Handle internal seek on AnimationPlayer to process discrete correctly
Silc Lizard (Tokage) Renew
2024-07-16
2
-11
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+20
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Fix StateMachine process when transition to end & optimize StringName
Silc Lizard (Tokage) Renew
2024-07-13
2
-41
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+38
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fix the sorting of blend_times in animation player
Jacob Millner
2024-07-03
1
-2
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+2
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Fix Bezier track init value on caching
Silc Lizard (Tokage) Renew
2024-07-01
1
-2
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+4
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Make AnimationTrackCaches invalid when animation is added
Silc Lizard (Tokage) Renew
2024-06-23
1
-0
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+1
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Add samples playback support
Adam Scott
2024-06-18
2
-5
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+31
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Merge pull request #92636 from TokageItLab/blend-point-check
Rémi Verschelde
2024-06-17
2
-2
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+6
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