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path: root/servers/rendering/renderer_rd/effects/bokeh_dof.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-6/+6
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| * Resolve load and store ops automatically for render passes for discardable te...Dario2024-11-251-6/+6
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Acyclic Command Graph for RenderingDevice.Dario2024-01-081-6/+6
* Use fullscreen tri instead of quadMatias N. Goldberg2023-08-051-12/+6
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-32/+62
* Split out bokeh_dof and copy effectsBastiaan Olij2022-05-111-0/+475