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Redot Engine – Multi-platform 2D and 3D game engine
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SCsub
Commit message (
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Author
Age
Files
Lines
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
Extract shared scene data into a separate class
Bastiaan Olij
2022-09-15
1
-0
/
+2
*
SCons: Properly track codegen script dependency for generated GLSL headers
Rémi Verschelde
2022-07-02
1
-1
/
+1
*
Split GI effects and fix stereoscopic rendering of GI effects
Bastiaan Olij
2022-06-22
1
-0
/
+1
*
Splitting tonemapper into its own class
Bastiaan Olij
2022-04-28
1
-0
/
+2
*
Changed SCsub for shaders to find shaders automatically and create dependenci...
Bastiaan Olij
2021-03-18
1
-43
/
+12
*
Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so...
Bastiaan Olij
2021-03-10
1
-1
/
+1
*
Simplify Volumetric Fog
reduz
2021-02-06
1
-1
/
+0
*
Added GPU based cluster builder
reduz
2021-01-19
1
-0
/
+3
*
Port ASSAO to Godot to replace SAO
clayjohn
2020-12-21
1
-1
/
+3
*
Reimplement skeletons and blend shapes
reduz
2020-12-16
1
-0
/
+1
*
Add support for low-end 3D rendering.
reduz
2020-12-07
1
-1
/
+1
*
RenderingServer reorganization
reduz
2020-12-04
1
-0
/
+43