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path: root/servers/rendering/rendering_device.cpp
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* Obtain supported Vulkan APIBastiaan Olij2021-03-261-1/+1
* doc: Sync classref with current sourceRémi Verschelde2021-02-191-1/+1
* Rewrote how barriers work for faster renderingreduz2021-02-041-5/+7
* doc: Sync classref with current sourceRémi Verschelde2021-01-281-2/+2
* Reorganize RenderingDevice barriersreduz2021-01-261-11/+19
* Add named resources and debug labels in RenderDocclayjohn2021-01-251-0/+6
* Shadow map rendering optimizationreduz2021-01-241-0/+1
* Added GPU based cluster builderreduz2021-01-191-2/+3
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-2/+2
* Reimplement skeletons and blend shapesreduz2020-12-161-1/+1
* Refactor MethodBind to use variadic templatesreduz2020-10-181-1/+1
* Environment: Refactor code for readability + moreRémi Verschelde2020-07-011-1/+1
* Fix missing DEFVAL in RenderingDevice.storage_buffer_createIgnacio Etcheverry2020-06-291-1/+1
* Addition of SDFGI for open world global illuminationJuan Linietsky2020-06-261-4/+16
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-10/+0
* New lightmapperJuan Linietsky2020-05-101-2/+2
* Fix missing DEFVAL for RenderingDevice.index_buffer_createIgnacio Etcheverry2020-04-221-1/+1
* Add proper type to most public API uses of ArrayJuan Linietsky2020-04-211-6/+16
* Exposed RenderingDevice to script APIJuan Linietsky2020-04-201-0/+737
* Ability to create local RenderingDevice instances.Juan Linietsky2020-04-181-1/+3
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Renaming of servers for coherency.Juan Linietsky2020-03-271-0/+64