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path: root/servers/rendering_server.cpp
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* Fix some switching decisions for index format.ueshita2022-11-221-5/+5
* RenderingServer::create_local_rendering_device null check and docsdzil1232022-11-191-1/+5
* Merge pull request #67948 from DeeJayLSP/split_webpRémi Verschelde2022-11-151-2/+6
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| * Overhaul WebP packer and split compression optionsDeeJayLSP2022-11-151-2/+6
* | Merge pull request #68186 from pkdawson/expose-texture-rdRémi Verschelde2022-11-111-0/+1
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| * | Expose texture_get_rd_texturePatrick Dawson2022-11-031-0/+1
* | | Remove duplicate project settings definitionskobewi2022-11-081-9/+0
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* / Viewport canvas cull mask featureBimDav2022-10-311-0/+2
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* Implement multiple clip_children modes for CanvasItemsclayjohn2022-10-141-1/+2
* Optimize Convex CollisionJuan Linietsky2022-10-131-2/+2
* Merge pull request #67000 from RandomShaper/split_render_furtherRémi Verschelde2022-10-111-2/+3
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| * Polish rendering driver refactor furtherPedro J. Estébanez2022-10-061-2/+3
* | Use a giant UBO to optimize performance in 2Dclayjohn2022-10-061-0/+4
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* Fix crash when executing `RenderingServer.mesh_surface_get_format_offset`Haoyu Qiu2022-10-051-0/+1
* Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1Rémi Verschelde2022-09-221-3/+7
* Split rendering driver project setting into renderer_name and rendering_drive...clayjohn2022-09-191-10/+4
* Decode octahedral compression when retreiving meshesclayjohn2022-09-141-6/+8
* Merge pull request #65170 from KoBeWi/your_argument_is_TypedArrayRémi Verschelde2022-09-021-2/+2
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| * Change Array arguments to TypedArraykobewi2022-09-011-2/+2
* | Merge pull request #64952 from Chaosus/vs_rename_uniform_to_paramRémi Verschelde2022-09-021-20/+20
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| * | Rename `uniform` to `parameter` across the engineYuri Rubinsky2022-09-011-20/+20
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* | Merge pull request #60185 from Calinou/environment-fog-and-sky-affectRémi Verschelde2022-09-011-2/+2
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| * | Add Environment properties to control fog rendering on background skyHugo Locurcio2022-09-011-2/+2
* | | Implement Physical Light Units as an optional setting.clayjohn2022-08-311-20/+25
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* | Add a per-light volumetric fog energy propertyHugo Locurcio2022-08-301-1/+1
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* Merge pull request #63003 from Geometror/msaa-2dRémi Verschelde2022-08-301-1/+2
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| * Implement MSAA for 2D [Vulkan only]Hendrik Brucker2022-08-131-1/+2
* | Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0Rémi Verschelde2022-08-261-0/+1
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| * | Add font LCD sub-pixel anti-aliasing support.bruvzg2022-08-231-0/+1
* | | Replace Array return types with TypedArray 3kobewi2022-08-241-11/+11
* | | Replace Array return types with TypedArray 2kobewi2022-08-231-3/+4
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* | Merge pull request #60309 from The-O-King/octRémi Verschelde2022-08-221-27/+24
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| * | Octahedral Normal/Tangent CompressionOmar El Sheikh2022-08-131-27/+24
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* / Remove requirement to have vertex positions when creating a mesh. Meshes can ...clayjohn2022-08-191-6/+9
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* Add a shadow opacity property to Light3DHugo Locurcio2022-08-071-0/+1
* Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio2022-08-041-9/+9
* Add Nearest Mipmap Anisotropic filter option to decals and projectorsHugo Locurcio2022-08-031-4/+6
* Merge pull request #46557 from asmaloney/remove-impossible-conditionRémi Verschelde2022-07-291-12/+1
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| * Remove impossible condition in RenderingServer::mesh_surface_make_offsets_fro...Andy Maloney2021-03-011-12/+1
* | Merge pull request #59840 from Calinou/renderingserver-global-uniform-renameRémi Verschelde2022-07-281-9/+9
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| * | Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio2022-07-281-9/+9
* | | Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio2022-07-281-5/+5
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* | Remove ThreadWorkPool, replace by WorkerThreadPoolJuan Linietsky2022-07-251-2/+0
* | Clean up Shader Preprocessorreduz2022-07-221-0/+2
* | Adding Variable Rate Shading support to GodotBastiaan Olij2022-07-171-0/+8
* | Rename soft shadow quality project settings for easier searchingHugo Locurcio2022-07-131-10/+10
* | Automatically update the editor viewport when 3D scaling options are changedHugo Locurcio2022-06-191-4/+4
* | Initial TAA implementationjfons2022-06-071-0/+2
* | Ensure has_os_features is safely called as it can't be called from within the...Bastiaan Olij2022-06-011-0/+2
* | Add Cone and Cylinder shapes to FogVolumeHugo Locurcio2022-05-251-0/+3