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path: root/servers/rendering_server.cpp
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* Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1Rémi Verschelde2022-09-221-3/+7
* Split rendering driver project setting into renderer_name and rendering_drive...clayjohn2022-09-191-10/+4
* Decode octahedral compression when retreiving meshesclayjohn2022-09-141-6/+8
* Merge pull request #65170 from KoBeWi/your_argument_is_TypedArrayRémi Verschelde2022-09-021-2/+2
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| * Change Array arguments to TypedArraykobewi2022-09-011-2/+2
* | Merge pull request #64952 from Chaosus/vs_rename_uniform_to_paramRémi Verschelde2022-09-021-20/+20
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| * | Rename `uniform` to `parameter` across the engineYuri Rubinsky2022-09-011-20/+20
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* | Merge pull request #60185 from Calinou/environment-fog-and-sky-affectRémi Verschelde2022-09-011-2/+2
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| * | Add Environment properties to control fog rendering on background skyHugo Locurcio2022-09-011-2/+2
* | | Implement Physical Light Units as an optional setting.clayjohn2022-08-311-20/+25
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* | Add a per-light volumetric fog energy propertyHugo Locurcio2022-08-301-1/+1
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* Merge pull request #63003 from Geometror/msaa-2dRémi Verschelde2022-08-301-1/+2
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| * Implement MSAA for 2D [Vulkan only]Hendrik Brucker2022-08-131-1/+2
* | Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0Rémi Verschelde2022-08-261-0/+1
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| * | Add font LCD sub-pixel anti-aliasing support.bruvzg2022-08-231-0/+1
* | | Replace Array return types with TypedArray 3kobewi2022-08-241-11/+11
* | | Replace Array return types with TypedArray 2kobewi2022-08-231-3/+4
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* | Merge pull request #60309 from The-O-King/octRémi Verschelde2022-08-221-27/+24
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| * | Octahedral Normal/Tangent CompressionOmar El Sheikh2022-08-131-27/+24
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* / Remove requirement to have vertex positions when creating a mesh. Meshes can ...clayjohn2022-08-191-6/+9
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* Add a shadow opacity property to Light3DHugo Locurcio2022-08-071-0/+1
* Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio2022-08-041-9/+9
* Add Nearest Mipmap Anisotropic filter option to decals and projectorsHugo Locurcio2022-08-031-4/+6
* Merge pull request #46557 from asmaloney/remove-impossible-conditionRémi Verschelde2022-07-291-12/+1
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| * Remove impossible condition in RenderingServer::mesh_surface_make_offsets_fro...Andy Maloney2021-03-011-12/+1
* | Merge pull request #59840 from Calinou/renderingserver-global-uniform-renameRémi Verschelde2022-07-281-9/+9
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| * | Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio2022-07-281-9/+9
* | | Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio2022-07-281-5/+5
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* | Remove ThreadWorkPool, replace by WorkerThreadPoolJuan Linietsky2022-07-251-2/+0
* | Clean up Shader Preprocessorreduz2022-07-221-0/+2
* | Adding Variable Rate Shading support to GodotBastiaan Olij2022-07-171-0/+8
* | Rename soft shadow quality project settings for easier searchingHugo Locurcio2022-07-131-10/+10
* | Automatically update the editor viewport when 3D scaling options are changedHugo Locurcio2022-06-191-4/+4
* | Initial TAA implementationjfons2022-06-071-0/+2
* | Ensure has_os_features is safely called as it can't be called from within the...Bastiaan Olij2022-06-011-0/+2
* | Add Cone and Cylinder shapes to FogVolumeHugo Locurcio2022-05-251-0/+3
* | Add basic lighting to GLES3 renderer.clayjohn2022-05-161-2/+2
* | Merge pull request #60976 from Calinou/fsr-rename-property-hintRémi Verschelde2022-05-121-1/+1
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| * | Rename remaining references of FSR to FSR 1.0Hugo Locurcio2022-05-121-1/+1
* | | Basic 3D renderingclayjohn2022-05-121-37/+9
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* | Add `get_video_adapter_api_version()` to RenderingServerHugo Locurcio2022-05-031-0/+1
* | Fix more issues found by cppcheck.bruvzg2022-04-201-9/+9
* | Restore antialiasing for `draw_line`Yuri Roubinsky2022-04-121-1/+1
* | Fix some issues found by cppcheck.bruvzg2022-04-061-2/+0
* | Merge pull request #49738 from Calinou/ssao-gi-default-half-resolutionRémi Verschelde2022-03-181-2/+1
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| * | Compute SSAO at half resolution by defaultHugo Locurcio2022-02-141-2/+1
* | | Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enumHugo Locurcio2022-03-171-1/+5
* | | Expose `RenderingServer::canvas_item_add_animation_slice` in GDScriptXavier Loh2022-03-131-0/+1
* | | Remove unused `shadow_color` property from Light3DHugo Locurcio2022-03-041-1/+0
* | | Merge pull request #58512 from Calinou/light3d-add-distance-fadeRémi Verschelde2022-03-041-0/+1
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