| Commit message (Expand) | Author | Age | Files | Lines |
* | Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayer... | MJacred | 2022-09-08 | 1 | -1/+1 |
* | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 1 | -3/+6 |
* | Improve documentation for BaseMaterial3D's alpha scissor threshold | Hugo Locurcio | 2022-08-29 | 1 | -1/+1 |
* | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | 2022-08-26 | 1 | -1/+1 |
* | Merge pull request #64739 from Calinou/doc-anisotropic-filter | Clay John | 2022-08-22 | 1 | -2/+2 |
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| * | Improve documentation related to anisotropic filtering | Hugo Locurcio | 2022-08-22 | 1 | -2/+2 |
* | | Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp | Rémi Verschelde | 2022-08-22 | 1 | -0/+2 |
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| * | Clamp BaseMaterial3D triplanar sharpness to values that never look broken | Hugo Locurcio | 2022-02-27 | 1 | -0/+2 |
* | | [doc] Use "param" instead of "code" to refer to parameters (8) | Andy Maloney | 2022-08-12 | 1 | -1/+1 |
* | | Rename the argument tag to param in XML documentation | Yuri Sizov | 2022-08-08 | 1 | -9/+9 |
* | | Tweak StandardMaterial3D's default height properties | Hugo Locurcio | 2022-08-04 | 1 | -2/+16 |
* | | Treat specular less than 0.02 as occlusion | clayjohn | 2022-07-31 | 1 | -1/+1 |
* | | Document what the Z component is used for in BaseMaterial3D UV coords | Aaron Franke | 2022-07-23 | 1 | -4/+4 |
* | | Always sample the heightmap with linear filtering in BaseMaterial3D | Hugo Locurcio | 2022-06-14 | 1 | -0/+1 |
* | | Rename BaseMaterial3D properties to use fully spelled out "texture" | Hugo Locurcio | 2022-05-24 | 1 | -9/+13 |
* | | Fix typos with codespell | Rémi Verschelde | 2022-05-23 | 1 | -1/+1 |
* | | Merge pull request #59419 from Calinou/doc-basematerial3d-detail | Rémi Verschelde | 2022-04-30 | 1 | -6/+9 |
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| * | | Improve documentation related to detail mapping in BaseMaterial3D | Hugo Locurcio | 2022-03-22 | 1 | -6/+9 |
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* / | Implement Label3D node. | bruvzg | 2022-04-22 | 1 | -1/+13 |
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* | Use Filament specular models and parametrization | clayjohn | 2022-02-22 | 1 | -10/+5 |
* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
* | Fix normal map description | skyace65 | 2022-01-09 | 1 | -2/+2 |
* | Move metallic and roughness automated assignment to an inspector UndoRedo | SaracenOne | 2022-01-06 | 1 | -3/+0 |
* | Merge pull request #56293 from skyace65/CullModeMaterial | Rémi Verschelde | 2022-01-05 | 1 | -3/+3 |
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| * | Fix and improve cull mode description in material | skyace65 | 2022-01-04 | 1 | -3/+3 |
* | | Document the expected format of anisotropy flowmaps in BaseMaterial3D | Hugo Locurcio | 2021-12-31 | 1 | -3/+6 |
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* | Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-... | Rémi Verschelde | 2021-12-02 | 1 | -0/+3 |
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| * | Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D | Hugo Locurcio | 2021-11-13 | 1 | -0/+3 |
* | | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | 2021-11-15 | 1 | -1/+1 |
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* | doc: Update links to latest documentation after content reorganization | Rémi Verschelde | 2021-10-06 | 1 | -1/+1 |
* | doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs | Rémi Verschelde | 2021-10-05 | 1 | -2/+2 |
* | Document that tangents are required for normal mapping in BaseMaterial3D | Hugo Locurcio | 2021-10-01 | 1 | -1/+2 |
* | moved particle parameters to minmax and split scale axis | QbieShay | 2021-08-22 | 1 | -1/+1 |
* | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | 2021-07-30 | 1 | -30/+15 |
* | Fix Subsurface Scattering | reduz | 2021-07-05 | 1 | -2/+0 |
* | Better format arguments in variant parser | Michael Alexsander Silva Dias | 2021-06-18 | 1 | -8/+8 |
* | Removes deleted OrenNayar mode from shaders and materials | Yuri Roubinsky | 2021-06-08 | 1 | -4/+1 |
* | Rename GI Classes | reduz | 2021-06-05 | 1 | -1/+1 |
* | Fix documentation following implementation of particle trails | Marcel Admiraal | 2021-05-01 | 1 | -1/+5 |
* | Document that clearcoat/rim lighting is not visible on unshaded materials | Hugo Locurcio | 2021-04-28 | 1 | -0/+2 |
* | class reference proofreading | Paul Joannon | 2021-03-19 | 1 | -2/+2 |
* | doc: Sync classref with current source | Rémi Verschelde | 2021-03-10 | 1 | -33/+33 |
* | Document that BaseMaterial3D doesn't support height mapping + triplanar | Hugo Locurcio | 2020-12-12 | 1 | -0/+2 |
* | Alpha Hash and Alpha2Coverage Implementation | Marios Staikopoulos | 2020-11-02 | 1 | -2/+23 |
* | doc: Improve distance_fade documentation | Justin Lee | 2020-09-29 | 1 | -2/+4 |
* | Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode | Rémi Verschelde | 2020-09-28 | 1 | -0/+1 |
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| * | Document the BaseMaterial3D billboard mode not being suited for VR | Hugo Locurcio | 2020-08-31 | 1 | -0/+1 |
* | | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -1/+1 |
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* | Document the expected normal map coordinate system where relevant | Hugo Locurcio | 2020-05-04 | 1 | -0/+2 |
* | doc: Sync classref with current source | Rémi Verschelde | 2020-04-20 | 1 | -1/+1 |