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Redot Engine – Multi-platform 2D and 3D game engine
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classes
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PhysicsServer2D.xml
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Age
Files
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Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
Rémi Verschelde
2023-01-03
1
-0
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+17
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Bind setter and getter for pin joint parameters in PhysicsServer2D
Ricardo Buring
2022-12-29
1
-0
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+17
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Bind methods related to disabling collision between joint bodies
Mikael Hermansson
2022-12-23
1
-0
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+15
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Add `area_get_collision_layer` and `area_get_collision_mask`
Mansur Isaev
2022-09-25
1
-0
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+14
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Create GDExtension classes for PhysicsServer2D
Ricardo Buring
2022-09-04
1
-0
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+2
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Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-4
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+4
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Merge pull request #64343 from TokageItLab/priority-ph
Rémi Verschelde
2022-08-22
1
-0
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+15
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Add collision weight to PhysicsBody for penetrations must be avoided
Silc Renew
2022-08-18
1
-0
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+15
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[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-17
1
-2
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+2
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[doc] Use "param" instead of "code" to refer to parameters (4)
Andy Maloney
2022-08-11
1
-5
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+5
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Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-194
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+194
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Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
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+1
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Improve RigidDynamicBody force and torque API
PouleyKetchoupp
2021-12-10
1
-10
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+82
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Add physics solver settings to project settings
PouleyKetchoupp
2021-12-07
1
-1
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+1
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Update space parameters in 2D and 3D
PouleyKetchoupp
2021-12-03
1
-12
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+11
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Merge pull request #54810 from nekomatata/area-separate-override-modes
Camille Mohr-Daurat
2021-11-11
1
-25
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+19
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Separate space override modes for gravity/damping in Area
PouleyKetchoupp
2021-11-09
1
-25
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+19
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Fix errors in CharacterBody when floor is destroyed or removed
PouleyKetchoupp
2021-11-10
1
-1
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+1
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Expose local center of mass in physics servers
PouleyKetchoupp
2021-11-08
1
-1
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+1
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Use `Callable` in Area monitor callback
rafallus
2021-11-01
1
-4
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+2
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Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-25
1
-3
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+15
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Script interface improvements for test body motion
PouleyKetchoupp
2021-10-04
1
-8
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+4
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Remove shape metadata from 2D physics server
PouleyKetchoupp
2021-09-30
1
-17
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+0
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Merge pull request #52754 from nekomatata/dynamic-body-modes
Camille Mohr-Daurat
2021-09-28
1
-2
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+2
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Clarify RigidDynamicBody modes
PouleyKetchoupp
2021-09-16
1
-2
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+2
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Improved logic for CharacterBody collision recovery depth
PouleyKetchoupp
2021-09-27
1
-2
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+0
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Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-14
1
-3
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+3
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Proper support for custom mass properties in 2D/3D physics bodies
PouleyKetchoupp
2021-09-06
1
-6
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+16
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Add AnimatableBody inherited from StaticBody for moving platforms
PouleyKetchoupp
2021-08-31
1
-1
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+1
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Merge pull request #49471 from nekomatata/body-state-sync-callback
Juan Linietsky
2021-08-31
1
-0
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+3
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Clean physics direct body state usage in 2D and 3D physics
PouleyKetchoupp
2021-08-25
1
-0
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+3
*
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Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
1
-4
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+5
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Fix CharacterBody motion with RayShape
PouleyKetchoupp
2021-08-24
1
-1
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+2
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Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-24
1
-7
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+14
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Rename LineShape2D to WorldMarginShape2D
Hugo Locurcio
2021-08-14
1
-8
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+8
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Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
1
-19
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+10
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doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-602
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+301
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Fixing 2D moving platform logic
fabriceci
2021-07-15
1
-0
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+4
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Add a method to set the number of physics solver iterations in 3D
Hugo Locurcio
2021-07-10
1
-1
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+1
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Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-4
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+4
*
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
1
-6
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+6
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Enable setting of collision iterations in PhysicsServer2D
Rhathe
2021-05-19
1
-0
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+9
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Unexpose _direct_state_changed in PhysicsBody
rafallus
2021-04-22
1
-4
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+2
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Added Additional Description for PhysicsServer2D->area_create() method.
Bhuvan Vemula
2021-03-09
1
-1
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+1
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doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-42
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+62
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Mention that body_set_state is deferred
Tomasz Chabora
2020-08-21
1
-0
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+1
*
Merge pull request #37350 from aaronfranke/force-impulse
Rémi Verschelde
2020-07-02
1
-4
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+4
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Refactor physics force and impulse code
Aaron Franke
2020-06-02
1
-4
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+4
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Correct misspellings of damped spring.
Marcel Admiraal
2020-06-04
1
-9
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+9
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doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+1284