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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
/
visual_shader_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix error when duplicating visual shader node inside a Frame
Haoyu Qiu
2024-05-20
1
-2
/
+1
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-13
/
+13
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-14
/
+14
*
[VisualShader] Add reroute node and improve port drawing
Hendrik Brucker
2024-05-13
1
-68
/
+205
*
[Core] Add case-insensitive `String::containsn`
A Thousand Ships
2024-05-08
1
-1
/
+1
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-12
/
+14
*
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-3
/
+3
*
Prevent expanding output port in visual shader expression
Yuri Rubinsky
2024-04-19
1
-7
/
+7
*
Fix incorrect behavior at expanding an output port in visual shader node
Yuri Rubinsky
2024-04-17
1
-6
/
+6
*
Merge pull request #89810 from Geometror/fix-79417
Rémi Verschelde
2024-04-08
1
-3
/
+32
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*
[VisualShader] Remove invalid graph connections when ports are removed
Hendrik Brucker
2024-04-08
1
-3
/
+32
*
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Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-181
/
+615
*
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Fixed undo/redo behaviour of color picker and added ability to cancel/confirm...
Zi Ye
2024-03-24
1
-0
/
+2
*
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Fix unexpected auto translation of Tree content
Haoyu Qiu
2024-03-18
1
-0
/
+2
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/
*
Fix possible crash when converting a node to other in visual shader
Yuri Rubinsky
2024-03-08
1
-0
/
+1
*
Merge pull request #88951 from Geometror/vs-prop-ed-fixes
Rémi Verschelde
2024-03-05
1
-21
/
+44
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*
Make editing properties more intuitive in VisualShader
Hendrik Brucker
2024-03-05
1
-21
/
+44
*
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Add percent (`%`) sign to Remainder node name in visual shaders
Hugo Locurcio
2024-02-28
1
-6
/
+6
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/
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-9
/
+9
*
Merge pull request #85477 from KoBeWi/submenus_that_shall_not_be_named
Rémi Verschelde
2024-02-23
1
-4
/
+1
|
\
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*
Add methods to add submenus without using names
kobewi
2024-02-22
1
-4
/
+1
*
|
Redesign the graph editor for visual shaders
Hendrik Brucker
2024-02-22
1
-25
/
+55
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/
*
Use check_changed_settings_in_group() everywhere
kobewi
2024-02-19
1
-5
/
+9
*
Make auto translation inheritable
Michael Alexsander
2024-02-15
1
-4
/
+4
*
Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Rémi Verschelde
2024-02-08
1
-0
/
+2
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*
Add custom shader attributes to Canvas Item Shaders
Giwayume
2024-01-23
1
-0
/
+2
*
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Check is the ref shader valid in visual shader's update_option_menu
jsjtxietian
2024-01-25
1
-1
/
+1
*
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Add connection-related VisualShader operations
Hendrik Brucker
2024-01-19
1
-5
/
+222
*
|
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
/
+1
*
|
Update deferred calls to use Callables
kobewi
2024-01-09
1
-20
/
+8
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/
*
Remove unnecessary assignments
Wilson E. Alvarez
2023-12-13
1
-5
/
+3
*
Set some window in visual shader editor to be exclusive
jsjtxietian
2023-11-22
1
-3
/
+10
*
Add preprocessor pass on visual shader when showing generated code
100gold
2023-10-29
1
-7
/
+40
*
Add bulk change guards to successive theme overrides in Editor and GUI
Yuri Sizov
2023-10-19
1
-0
/
+8
*
Disable port name auto translation in Visual Shader editor
Haoyu Qiu
2023-10-13
1
-0
/
+4
*
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-p...
Rémi Verschelde
2023-10-02
1
-5
/
+5
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*
Rename close requests to delete requests in `GraphEdit`
Yuri Sizov
2023-09-26
1
-5
/
+5
*
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Implement drop-down list properties to the custom visual shader nodes
Yuri Roubinski
2023-09-29
1
-1
/
+60
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/
*
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
Rémi Verschelde
2023-09-25
1
-1
/
+1
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\
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*
Replace flat buttons with flat-styled buttons with a visible pressed state
Yuri Sizov
2023-09-19
1
-1
/
+1
*
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made visual shader ports expandable by default if there is only one output po...
DennisManaa
2023-09-22
1
-3
/
+6
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/
*
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-15
1
-6
/
+6
*
Fix accessing editor theme items throughout the UI
Yuri Sizov
2023-09-15
1
-39
/
+39
*
Improve undo action names
Haoyu Qiu
2023-09-12
1
-1
/
+1
*
Clean up/refactor GraphNode and make it more flexible
Hendrik Brucker
2023-09-07
1
-202
/
+219
*
Add EditorStringNames singleton
kobewi
2023-09-03
1
-69
/
+70
*
Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandator...
Rémi Verschelde
2023-08-28
1
-1
/
+1
|
\
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*
Avoid unnecessary inspector updates when loading or switching scenes
Yuri Sizov
2023-08-12
1
-1
/
+1
*
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Merge pull request #78996 from Tetane/create_shader_node_popup
Rémi Verschelde
2023-08-21
1
-1
/
+1
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*
Fix Create shader Node window position on second monitor
Tetane
2023-07-03
1
-1
/
+1
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