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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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2d
/
node_2d.h
Commit message (
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Author
Age
Files
Lines
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Add override keywords.
Marcel Admiraal
2020-07-10
1
-11
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+11
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
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Implement Skew in Node2D
Juan Linietsky
2020-05-01
1
-0
/
+5
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Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-1
/
+1
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Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-0
/
+2
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
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Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-19
1
-2
/
+0
*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-2
/
+6
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-04
1
-3
/
+3
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#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-03
1
-3
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+3
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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/
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Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-8
/
+10
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Unify degree members and properties
letheed
2017-11-10
1
-4
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+4
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Remove deprecated rotation methods
letheed
2017-11-10
1
-4
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
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Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-1
/
+1
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Merge pull request #10116 from neikeq/prop_method_ambiguities
Juan Linietsky
2017-08-05
1
-1
/
+1
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Renames properties and methods to avoid ambiguities
Ignacio Etcheverry
2017-08-05
1
-1
/
+1
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Add .to_local/.to_global methods on Node2D and Spatial
Bojidar Marinov
2017-07-23
1
-0
/
+3
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/
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-20
/
+18
*
Type renames:
Juan Linietsky
2017-01-11
1
-5
/
+5
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-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-12
/
+12
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix for #6158. Converting Vector2 to Size2 for scaling functions.
anneomcl
2016-09-19
1
-3
/
+1
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Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se...
Emmanuel Leblond
2016-08-15
1
-0
/
+6
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Rotation APIs: Better exposure for degrees methods
Rémi Verschelde
2016-05-06
1
-1
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-renamed function get_relative_transform() to get_relative_transform_to_paren...
reduz
2015-12-28
1
-1
/
+1
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-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843
Juan Linietsky
2015-05-12
1
-0
/
+3
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
added spatial and node2d helper methods
Juan Linietsky
2015-03-22
1
-2
/
+6
*
New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-14
1
-0
/
+3
*
-begin work on unidirectional collision detection
Juan Linietsky
2015-01-13
1
-0
/
+3
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2D Rewrite Step [1]
Juan Linietsky
2015-01-10
1
-0
/
+4
*
Add node2d::get_global_pos()
marynate
2014-07-07
1
-0
/
+1
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A bit of everything:
Juan Linietsky
2014-05-14
1
-0
/
+4
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+89