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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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2d
/
visibility_notifier_2d.h
Commit message (
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Author
Age
Files
Lines
*
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-16
1
-105
/
+0
*
Refactor VisibilityNotifier
reduz
2021-06-16
1
-26
/
+19
*
Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-1
/
+1
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-5
/
+5
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-0
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-10-02
1
-1
/
+1
*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-2
/
+2
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-20
/
+14
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+2
*
New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
1
-0
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
ability to set process on parent nodes on visibility notifier
Juan Linietsky
2015-06-22
1
-0
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+109