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* Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp2021-06-042-32/+116
* KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp2021-06-046-254/+209
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-4/+4
* Merge pull request #49024 from groud/restore_tilemap_show_debugRémi Verschelde2021-06-012-50/+59
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| * Restore a way to show collsion/navigation on TileMap.Gilles Roudière2021-05-252-50/+59
* | Tweak Camera2D editor line colors for better visibilityHugo Locurcio2021-05-271-6/+3
* | Merge pull request #48955 from Calinou/editor-tweak-property-hintsRémi Verschelde2021-05-251-2/+2
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| * | Tweak dozens of editor property hints for consistencyHugo Locurcio2021-05-251-2/+2
* | | Merge pull request #49033 from groud/fix_deprecated_noRémi Verschelde2021-05-241-0/+7
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| * | | Fixes deprecated=no compilation optionGilles Roudière2021-05-241-0/+7
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* | | Merge pull request #48894 from reduz/gpu-particles-2d-2Rémi Verschelde2021-05-242-2/+228
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| * | Support for 2D particles to collide against SDFreduz2021-05-232-2/+228
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* / Change frame_coords to Vector2ikobewi2021-05-232-9/+9
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* Implement scenes tiles in TileMapsGilles Roudière2021-05-202-15/+18
* Merge pull request #42742 from madmiraal/fix-12215Rémi Verschelde2021-05-184-24/+36
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| * Return RID instead of Object id in area-body_shape_entered-exited signals.Marcel Admiraal2021-03-064-24/+36
* | Area: Uncap the range for gravity and change the slider hintsAaron Franke2021-05-181-1/+1
* | Merge pull request #36263 from Calinou/increase-default-2d-gravityRémi Verschelde2021-05-182-2/+2
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| * | Increase the default 2D gravity to 980.0Hugo Locurcio2021-05-052-2/+2
* | | Merge pull request #39976 from aaronfranke/tilemap-vec2iRémi Verschelde2021-05-132-4/+4
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| * | | Update TileMap to use Vector2i instead of two intsAaron Franke2021-05-072-4/+4
* | | | Fixes missng 2D engine bitsreduz2021-05-113-11/+41
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* / / Rework the TileSet resource and TileMap nodes:Gilles Roudière2021-05-072-1615/+1454
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* | TileMap::world_to_map Ensure half offset is added according to the returned v...kleonc2021-05-021-5/+6
* | Prevent setting too big or too small Collision Mask and LayerRafał Mikrut2021-04-303-0/+10
* | Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde2021-04-271-2/+2
* | Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reachedRémi Verschelde2021-04-272-6/+12
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| * | put distance check to target into functionsmix82021-04-272-12/+12
| * | Fix NavigationAgent2D not emitting "target_reached" Signal reliablysmix82021-04-161-0/+6
* | | Merge pull request #47485 from rafallus/fix/rigidbody-crashRémi Verschelde2021-04-231-7/+5
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| * | | Unexpose _direct_state_changed in PhysicsBodyrafallus2021-04-221-7/+5
* | | | Merge pull request #48030 from smix8/issue_47337_broken_navagent2d_callbackRémi Verschelde2021-04-231-3/+7
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| * | | Fix broken NavigationAgent2D collision avoidance callbackssmix82021-04-201-3/+7
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* | | Move collision layer and mask into CollisionObject.Marcel Admiraal2021-04-206-155/+82
* | | Merge pull request #47991 from LightningAA/regroup-area-inspector-4.0Rémi Verschelde2021-04-201-3/+6
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| * | Put physics override parameters in their own group and document that areas ca...Lightning_A2021-04-181-3/+6
* | | Use Array for node configuration warningsNathan Franke2021-04-1140-237/+144
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* | Re-allow playing AnimatedSprite2D without framesRémi Verschelde2021-04-051-2/+1
* | Fix crashes in *_input functionsRafał Mikrut2021-04-051-0/+2
* | Merge pull request #45571 from aaronfranke/node2d-real_tRémi Verschelde2021-03-2323-248/+248
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| * | Use real_t in non-physics 2D nodesAaron Franke2021-03-1923-248/+248
* | | Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabledRémi Verschelde2021-03-202-31/+31
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| * | Rename Sprite.region_enabled getter and setter to match propertiesMarcel Admiraal2021-03-142-31/+31
* | | Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSpri...Rémi Verschelde2021-03-171-0/+1
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| * | | Fix crash on calling play() in a uninitialized AnimatedSprite2Djmb4622021-03-171-0/+1
* | | | Merge pull request #47024 from groud/navigationRémi Verschelde2021-03-172-23/+48
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| * | | Allow Navigation to be more flexibleGilles Roudière2021-03-152-23/+48
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* / / Move SpriteFrames to its own file in the resources folderAaron Franke2021-03-162-274/+1
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* | Fixes small typos and grammar correctionAnshul7sp12021-03-123-7/+7
* | Implement Navigation layersGilles Roudière2021-03-104-1/+30