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path: root/servers/physics_2d/area_2d_sw.h
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Improve cleanup of physics constraintsPedro J. Estébanez2017-08-011-0/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-53/+38
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-15/+15
* Type renames:Juan Linietsky2017-01-111-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli2015-05-181-0/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Area2D can now detect overlap with other areasJuan Linietsky2015-03-171-0/+34
* Changes to 2D physics engineJuan Linietsky2015-01-051-3/+7
* 3D Physics and Other StuffJuan Linietsky2014-09-021-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+172