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Redot Engine – Multi-platform 2D and 3D game engine
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renderer_rd
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vrs.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-1
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+1
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Resolve load and store ops automatically for render passes for discardable te...
Dario
2024-11-25
1
-1
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+1
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-5
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+17
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Disable XR server when compiling without 3D
Aaron Franke
2024-03-13
1
-0
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+5
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Consistantly use USE_MULTIVIEW as the define in shaders
Bastiaan Olij
2024-03-11
1
-1
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+1
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-1
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+1
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Use fullscreen tri instead of quad
Matias N. Goldberg
2023-08-05
1
-2
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+1
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Forbid passing multiview sampler to the custom function in shaders
Yuri Rubinsky
2023-02-21
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix VRS issues
Bastiaan Olij
2022-11-17
1
-10
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+7
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Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-09-01
1
-33
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+8
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Changed storage structs to private
Bastiaan Olij
2022-08-01
1
-6
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+9
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Fix various typos not caught by codespell
luz paz
2022-07-21
1
-1
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+1
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Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
1
-0
/
+171