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path: root/servers/rendering/renderer_rd/effects/vrs.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-1/+1
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| * Resolve load and store ops automatically for render passes for discardable te...Dario2024-11-251-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Improvements to VRS/Foveated renderingBastiaan Olij2024-05-031-5/+17
* Disable XR server when compiling without 3DAaron Franke2024-03-131-0/+5
* Consistantly use USE_MULTIVIEW as the define in shadersBastiaan Olij2024-03-111-1/+1
* Acyclic Command Graph for RenderingDevice.Dario2024-01-081-1/+1
* Use fullscreen tri instead of quadMatias N. Goldberg2023-08-051-2/+1
* Forbid passing multiview sampler to the custom function in shadersYuri Rubinsky2023-02-211-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix VRS issuesBastiaan Olij2022-11-171-10/+7
* Extracting render buffers and changing it to a more generic solutionBastiaan Olij2022-09-011-33/+8
* Changed storage structs to privateBastiaan Olij2022-08-011-6/+9
* Fix various typos not caught by codespellluz paz2022-07-211-1/+1
* Adding Variable Rate Shading support to GodotBastiaan Olij2022-07-171-0/+171