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path: root/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
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* Merge pull request #64167 from clayjohn/screen-texture-hintMax Hilbrunner2022-08-191-8/+21
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| * Add shader uniform hints for screen textures so users can specify custom filt...clayjohn2022-08-091-8/+21
* | Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio2022-08-041-1/+1
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* Changed storage structs to privateBastiaan Olij2022-08-011-11/+11
* Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio2022-07-281-2/+2
* Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...Rémi Verschelde2022-07-281-1/+1
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| * rename translate(d) to translate(d)_local in Transform 2D/3DFabian Keller2022-07-161-1/+1
* | Merge pull request #62972 from Chaosus/shader_groupsRémi Verschelde2022-07-261-0/+15
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| * | Implement shader uniform groups/subgroupsYuri Rubinsky2022-07-261-0/+15
* | | Merge pull request #63236 from halgriffiths/fix-texture-rect-transposeRémi Verschelde2022-07-261-1/+1
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| * | send FLAGS_TRANSPOSE_RECT to Vulkanhalgriffiths2022-07-221-1/+1
* | | Implement Vector4, Vector4i, Projectionreduz2022-07-231-5/+5
* | | Clean up Shader Preprocessorreduz2022-07-221-0/+4
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* | Merge pull request #63057 from sakrel/vulkan-fix-2d-shadowsRémi Verschelde2022-07-181-2/+3
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| * | Fix DirectionalLight2D and PointLight2D shadows not rendering correctlysakrel2022-07-151-2/+3
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* / added usage_defines for SPECULAR_SHININESSDavid R2022-07-181-0/+1
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* Split dependency logicBastiaan Olij2022-06-281-2/+1
* Replace most uses of Map by HashMapreduz2022-05-161-3/+3
* Merge pull request #60627 from aaronfranke/rename-elementsRémi Verschelde2022-05-031-41/+41
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| * Rename Basis "elements" to "rows"Aaron Franke2022-04-291-9/+9
| * Rename Transform2D "elements" to "columns"Aaron Franke2022-04-291-32/+32
* | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde2022-05-021-6/+0
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* Merge pull request #59979 from bruvzg/cpp_check2Rémi Verschelde2022-04-271-4/+4
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| * Fix more issues found by cppcheck.bruvzg2022-04-201-4/+4
* | Fix clearing backbuffer if there are no itemsNNesh2022-04-251-3/+13
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* Moved particles into ParticlesStorageBastiaan Olij2022-04-171-22/+25
* Merge canvas and decal into TextureStorage and add render targetBastiaan Olij2022-04-171-37/+43
* Fix some issues found by cppcheck.bruvzg2022-04-061-6/+6
* Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij2022-04-021-22/+26
* Extract global variable, shader and material storageBastiaan Olij2022-03-311-37/+44
* Extract Decal and Decal atlas from Storage classBastiaan Olij2022-03-211-4/+7
* Rename several transform built-ins in shadersYuri Roubinsky2022-03-181-1/+1
* Merge pull request #58993 from notSanil/device-limit-exceeded-fixRémi Verschelde2022-03-171-1/+1
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| * Fix device limit exceeding for uniform buffernotSanil2022-03-161-1/+1
* | Split dummy renderer classes into separate filesBastiaan Olij2022-03-161-5/+7
* | Change some math macros to constexprkobewi2022-03-091-2/+2
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* Add a UniformSet cachereduz2022-03-061-14/+15
* Merge pull request #54489 from briansemrau/texture-delete-updateRémi Verschelde2022-01-191-9/+0
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| * Fix materials not updating when texture replaced/deletedBrian Semrau2021-11-011-9/+0
* | New OpenGL batching canvas rendererclayjohn2022-01-111-7/+7
* | Fix incorrect format and buffer used for bone weights.bruvzg2022-01-051-1/+1
* | Merge pull request #54791 from NHodgesVFX/masterRémi Verschelde2022-01-041-0/+2
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| * | add more OpenGL attributesNHodgesVFX2021-11-081-0/+2
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* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* | Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-1/+1
* | Fix multimesh still drawing when visible instances is zeroBrian Semrau2021-11-121-0/+4
* | Fix default_texture_param in shader pipeline to support uniform arraysYuri Roubinsky2021-11-121-3/+12
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* clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde2021-10-281-3/+1
* Added support for uniform arrays in shadersYuri Roubinsky2021-10-041-2/+2
* Use range iterators for `Map`Lightning_A2021-09-301-14/+14