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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
servers
/
rendering_server.cpp
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Author
Age
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Automatically update the editor viewport when 3D scaling options are changed
Hugo Locurcio
2022-06-19
1
-4
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+4
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Initial TAA implementation
jfons
2022-06-07
1
-0
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+2
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Ensure has_os_features is safely called as it can't be called from within the...
Bastiaan Olij
2022-06-01
1
-0
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+2
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Add Cone and Cylinder shapes to FogVolume
Hugo Locurcio
2022-05-25
1
-0
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+3
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Add basic lighting to GLES3 renderer.
clayjohn
2022-05-16
1
-2
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+2
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Merge pull request #60976 from Calinou/fsr-rename-property-hint
Rémi Verschelde
2022-05-12
1
-1
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+1
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Rename remaining references of FSR to FSR 1.0
Hugo Locurcio
2022-05-12
1
-1
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+1
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Basic 3D rendering
clayjohn
2022-05-12
1
-37
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+9
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Add `get_video_adapter_api_version()` to RenderingServer
Hugo Locurcio
2022-05-03
1
-0
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+1
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Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-9
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+9
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Restore antialiasing for `draw_line`
Yuri Roubinsky
2022-04-12
1
-1
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+1
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Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-2
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+0
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Merge pull request #49738 from Calinou/ssao-gi-default-half-resolution
Rémi Verschelde
2022-03-18
1
-2
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+1
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Compute SSAO at half resolution by default
Hugo Locurcio
2022-02-14
1
-2
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+1
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Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
Hugo Locurcio
2022-03-17
1
-1
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+5
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Expose `RenderingServer::canvas_item_add_animation_slice` in GDScript
Xavier Loh
2022-03-13
1
-0
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+1
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Remove unused `shadow_color` property from Light3D
Hugo Locurcio
2022-03-04
1
-1
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+0
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Merge pull request #58512 from Calinou/light3d-add-distance-fade
Rémi Verschelde
2022-03-04
1
-0
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+1
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Implement distance fade properties in OmniLight3D and SpotLight3D
Hugo Locurcio
2022-02-25
1
-0
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+1
*
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Fix typo in SSR roughness quality enum value names
Hugo Locurcio
2022-02-28
1
-4
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+4
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Implementing OpenXR driver
Bastiaan Olij
2022-02-23
1
-1
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+1
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Use Filament specular models and parametrization
clayjohn
2022-02-22
1
-2
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+0
*
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Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radiance
Rémi Verschelde
2022-02-17
1
-3
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+3
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Use prefiltered radiance
clayjohn
2022-02-16
1
-3
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+3
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Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-2
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+2
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Merge pull request #54158 from Calinou/decrease-default-soft-shadow-quality
Rémi Verschelde
2022-02-10
1
-2
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+2
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Decrease the default soft shadow quality to improve performance
Hugo Locurcio
2021-10-23
1
-2
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+2
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Merge pull request #54677 from Calinou/voxelgi-default-low-quality
Rémi Verschelde
2022-02-10
1
-1
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+1
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Decrease the default VoxelGI quality to improve performance
Hugo Locurcio
2021-11-06
1
-1
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+1
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Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
Rémi Verschelde
2022-02-10
1
-3
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+3
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Tweak default SDFGI settings for better quality
Hugo Locurcio
2022-02-06
1
-3
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+3
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Fix BLEND_SHAPE_MASK
reduz
2022-02-08
1
-1
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+1
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Merge pull request #54574 from Ansraer/glow_map
Rémi Verschelde
2022-01-26
1
-1
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+1
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add support for glow maps
Ansraer
2022-01-20
1
-1
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+1
*
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Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-20
1
-6
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+7
*
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Merge pull request #55360 from Calinou/rename-bake-mode-properties
Rémi Verschelde
2022-01-20
1
-1
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+1
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Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-12-14
1
-1
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+1
*
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Revert "Add new scaling modes for splash screen"
Rémi Verschelde
2022-01-19
1
-8
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+1
*
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Add new scaling modes for splash screen
Samuel Pedrajas
2022-01-18
1
-1
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+8
*
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Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades
Rémi Verschelde
2022-01-18
1
-4
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+0
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Allow using between 1 and 8 cascades for SDFGI
Hugo Locurcio
2022-01-17
1
-4
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+0
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Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-14
1
-1
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+0
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Optimize include files to improve `shader_language.h` compilation speed
Yuri Roubinsky
2022-01-12
1
-1
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+2
*
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Merge pull request #56170 from Calinou/renderingserver-expose-gi-half-resolution
Rémi Verschelde
2022-01-07
1
-0
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+4
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Expose RenderingServer GI half resolution setter method
Hugo Locurcio
2021-12-22
1
-0
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+4
*
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Expose RenderingServer SSIL quality setter methods
Hugo Locurcio
2022-01-06
1
-0
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+7
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Added material_overlay property to MeshInstance3D
Fernando Cosentino
2022-01-05
1
-0
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+2
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Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
Rémi Verschelde
2022-01-04
1
-0
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+1
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Add `RenderingServer.get_video_adapter_type()` method
Hugo Locurcio
2021-12-10
1
-0
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+1
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Merge pull request #56305 from Calinou/rename-lod-threshold
Rémi Verschelde
2022-01-04
1
-1
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+1
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