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* Merge pull request #92258 from DarioSamo/render_list_pass_allocRémi Verschelde2024-05-231-3/+6
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| * Switch vectors in each render pass to use TLS.Dario2024-05-231-3/+6
* | Merge pull request #92244 from jsjtxietian/blend-shape-shadowRémi Verschelde2024-05-231-0/+2
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| * | Fix mesh instance not updated when changing blend shape valuesjsjtxietian2024-05-231-0/+2
* | | [DisplayServer] Add method to check if window transparency is supported and e...bruvzg2024-05-235-0/+12
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* | Properly set window class in WaylandPaulo Poiati2024-05-223-11/+11
* | Merge pull request #92232 from clayjohn/RD-mobile-LODRémi Verschelde2024-05-221-16/+18
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| * | Only apply LOD when camera is outside the AABB of mesh in mobile renderer.clayjohn2024-05-211-16/+18
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* | Merge pull request #92078 from lawnjelly/increase_tight_cull_epsilonRémi Verschelde2024-05-211-2/+2
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| * Tight shadow culling - increase epsilon to prevent flickeringlawnjelly2024-05-181-2/+2
* | Merge pull request #92045 from RandomShaper/context_getterRémi Verschelde2024-05-181-0/+2
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| * Add context getter to RenderingDevicePedro J. Estébanez2024-05-171-0/+2
* | Merge pull request #88289 from DarioSamo/rd_minimized_windowRémi Verschelde2024-05-172-4/+5
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| * Handle error when setting boot image if swap chain is not available. Skip res...Dario2024-02-132-4/+5
* | Merge pull request #92000 from clayjohn/vram-debuggerRémi Verschelde2024-05-161-0/+18
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| * | Increase coverage of VRAM debugger and add support to RD backendsclayjohn2024-05-151-0/+18
* | | Rewrite implementation for prepare for use commands to be skipped when not re...Dario2024-05-151-16/+55
* | | Merge pull request #91909 from KoBeWi/have_fun_reviewing_thisRémi Verschelde2024-05-141-5/+5
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| * | | Use Core/Scene stringnames consistentlykobewi2024-05-131-5/+5
* | | | Merge pull request #91896 from jsjtxietian/softbody-msgRémi Verschelde2024-05-141-1/+6
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| * | | | Add useful error msg in `GodotSoftBody3D::set_mesh`jsjtxietian2024-05-141-1/+6
* | | | | Merge pull request #91642 from BastiaanOlij/fix_transparent_skyRémi Verschelde2024-05-144-8/+17
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| * | | | | Skip rendering sky if viewport is set to transparent backgroundBastiaan Olij2024-05-134-8/+17
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* | | | | Merge pull request #91514 from DarioSamo/adreno_workaroundRémi Verschelde2024-05-145-36/+152
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| * | | | Add optional driver workaround to RenderingDevice for Adreno 6XX.Dario2024-05-135-36/+152
* | | | | Add antialias support for CanvasItem draw primitivesYaohua Xiong2024-05-136-52/+279
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* | | | Fix `DisplayServer` overridesA Thousand Ships2024-05-131-3/+2
* | | | Merge pull request #91808 from DarioSamo/debug_mv_msaaRémi Verschelde2024-05-131-2/+2
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| * | | | Do not use MSAA versions of textures on debug views.Dario2024-05-101-2/+2
* | | | | Merge pull request #90549 from Calinou/displayserver-headless-suppress-warningsRémi Verschelde2024-05-131-0/+43
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| * | | | | Don't print warning messages for DisplayServer functions in headless modeHugo Locurcio2024-04-131-0/+43
* | | | | | Add shorthand for using singleton string nameskobewi2024-05-111-3/+3
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* | | | | Rewrite reprojection for FSR2 to work correctly with Reverse-Z.Dario2024-05-102-2/+7
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* | | | Merge pull request #91790 from lawnjelly/fix_tight_light_cull_directional_col...Rémi Verschelde2024-05-101-6/+10
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| * | | | Tighter light culling - fix directional lights colinear caselawnjelly2024-05-101-6/+10
* | | | | Fix PropertyListHelper::_get_property returning a valid value even if an inde...Gilles Roudière2024-05-101-0/+1
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* | | | Apply additional fixes to servers' threadingPedro J. Estébanez2024-05-088-139/+128
* | | | Replace `find` with `contains/has` where applicableA Thousand Ships2024-05-082-5/+5
* | | | Style: Trim trailing whitespace and ensure newline at EOFRémi Verschelde2024-05-081-1/+1
* | | | Merge pull request #91480 from clayjohn/Mobile-mipmaps-bugRémi Verschelde2024-05-071-4/+2
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| * | | | Use a full screen triangle for mipmap calculations in mobile rendererclayjohn2024-05-021-4/+2
* | | | | Fix various typos with codespellRémi Verschelde2024-05-071-1/+1
* | | | | Merge pull request #90705 from AThousandShips/foreach_listRémi Verschelde2024-05-076-28/+26
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| * | | | | Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-046-28/+26
* | | | | | [Core] Add `LocalVector::has` for convenienceA Thousand Ships2024-05-062-3/+3
* | | | | | Fix shader error on mobile when using LIGHT_VERTEXRob Blanckaert2024-05-041-1/+1
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* | | | | Merge pull request #91545 from clayjohn/RD-shadow-atlasRémi Verschelde2024-05-042-4/+4
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| * | | | | Properly set size of shadow atlas quadrant when subdivision is 8 or higher.clayjohn2024-05-032-4/+4
* | | | | | Merge pull request #91530 from DarioSamo/timestamp_validationRémi Verschelde2024-05-042-2/+8
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| * | | | | | Add draw and dispatch count to timestamp validation.Dario2024-05-032-2/+8
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