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path: root/editor/editor_resource_preview.cpp
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* Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde2022-10-311-2/+2
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| * Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-181-2/+2
* | Simplify GDVIRTUAL_CALL callskobewi2022-10-191-10/+4
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* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-3/+3
* Rename String `plus_file` to `path_join`Aaron Franke2022-08-291-1/+1
* Swap arguments of ResourceSaver.save()kobewi2022-07-291-2/+2
* Add static methods for creating Image and ImageTexturekobewi2022-07-081-3/+3
* Basic 3D renderingclayjohn2022-05-121-21/+2
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-2/+2
* Narrow FileAccess scope to prevent deadlocks.bruvzg2022-04-121-7/+10
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-12/+5
* Editor: Cleanup some includes dependenciesRémi Verschelde2022-02-151-0/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-3/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-1/+1
* Add GLES2 2D renderer + Linux display managerlawnjelly2021-10-301-97/+120
* Replace references to VisualServer in code comments with RenderingServerHugo Locurcio2021-10-071-1/+1
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-15/+20
* Optimize StringName usagereduz2021-07-181-2/+2
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-5/+5
* Consistently prefix bound virtual methods with _kobewi2021-06-121-17/+17
* Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-1/+1
* Implement shader cachingreduz2021-05-311-1/+1
* Rename Texture.get_data() to get_image()Marcel Admiraal2021-03-281-1/+1
* Modernize atomicsPedro J. Estébanez2021-02-181-7/+5
* Modernize ThreadPedro J. Estébanez2021-01-291-7/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
* Refactor MethodBind to use variadic templatesreduz2020-10-181-2/+0
* Fixes FileSystem tree preview icon size on HiDPIHaoyu Qiu2020-09-301-1/+0
* Remove 32-bit String to_int methodAaron Franke2020-06-031-3/+3
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-4/+7
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-32/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-1/+1
* Fix bad uses of mutex causing deadlocksPedro J. Estébanez2020-03-131-4/+4
* Drop old semaphore implementationPedro J. Estébanez2020-03-031-6/+4
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-65/+64
* Added a spinlock template as well as a thread work pool class.Juan Linietsky2020-02-111-1/+1
* Texture refactorJuan Linietsky2020-02-111-10/+10
* Remove duplicate ERR_PRINT macro.Marcel Admiraal2020-02-051-1/+1
* Export: Properly disable resource preview threadRémi Verschelde2020-01-141-2/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Memory leak and crash fixesRafał Mikrut2019-11-101-0/+1
* Prevent crash when we can't write to editor cache or config pathRémi Verschelde2019-10-311-8/+13
* Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde2019-09-251-2/+2
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| * Added some obvious errors explanationsqarmin2019-09-251-2/+2
* | Fix int overflow in EditorResourcePreview::_preview_readyqarmin2019-09-131-1/+1
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* Fixed order of parameters when updating resource cache file (fixes #31930)PouleyKetchoupp2019-09-041-1/+2