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path: root/modules/bullet/collision_object_bullet.h
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* Add transform support to deal with Bullets centering of shapesBastiaan Olij2019-05-071-0/+1
* Allow adding disabled shapesShyRed2019-04-231-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Optimitzed area overlap checksAndrea Catania2018-10-071-1/+6
* Improved code that handles collision shapes, fixes #21945Andrea Catania2018-10-061-17/+18
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
* Optimized in case is used just 1 shape with no transformAndrea Catania2018-09-061-5/+8
* Fixed Bullet collision shapes scaleAndreaCatania2018-01-081-0/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-3/+7
* Merge pull request #13257 from AndreaCatania/masterRémi Verschelde2018-01-041-0/+1
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| * Fixed kinematic movement stuck, Changed how shape scale works, OptimizedAndreaCatania2017-12-231-0/+1
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Fixed bullet get_transform scaleAndreaCatania2017-12-081-1/+3
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-7/+13
* Bullet physics engine implementationAndreaCatania2017-11-041-0/+234