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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gltf
/
gltf_document.cpp
Commit message (
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Author
Age
Files
Lines
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*
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glTF export for new TYPE_BLEND_SHAPE tracks
Lyuma
2022-03-03
1
-2
/
+2
*
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Fix GLTF exporter crash when using GridMap
Haoyu Qiu
2022-02-20
1
-37
/
+44
*
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Default material is assigned to meshes without material for glTF export
Fazil Babu
2022-02-16
1
-0
/
+3
*
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CSG Meshes can be exported as glTF
Fazil Babu
2022-02-11
1
-5
/
+22
*
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Fix typos with codespell
Rémi Verschelde
2022-02-10
1
-3
/
+3
*
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Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
1
-3
/
+2
*
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[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
1
-0
/
+1
*
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String: Add contains().
Anilforextra
2022-02-04
1
-18
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+18
*
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Issue 57130 Fix GLTFDocument.generate_scene if state is null
Paweł Fertyk
2022-01-25
1
-0
/
+1
*
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Skip Draco-compressed glTF 3d format files.
K. S. Ernest (iFire) Lee
2022-01-08
1
-17
/
+34
*
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Fix some more wrong node names
kobewi
2022-01-07
1
-1
/
+1
*
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Merge pull request #56380 from RedMser/export_gltf_normal_crash
Rémi Verschelde
2022-01-05
1
-20
/
+23
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*
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Fix glTF scene export crash on null normal texture
RedMser
2021-12-31
1
-20
/
+23
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/
*
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Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims
Rémi Verschelde
2022-01-05
1
-7
/
+9
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\
\
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*
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FIX GLTF Document mesh primitive conversions
nikitalita
2021-12-27
1
-7
/
+9
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/
*
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Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer
K. S. Ernest (iFire) Lee
2022-01-04
1
-282
/
+299
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\
\
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*
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Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-04
1
-282
/
+299
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/
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
*
Misc build system fixes
Aaron Franke
2021-12-10
1
-1
/
+1
*
Add a double-precision editor build to CI
Aaron Franke
2021-12-09
1
-11
/
+11
*
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-05
1
-1
/
+1
*
Fix crash when exporting meshes to gltf that have no skin.
jitspoe
2021-11-22
1
-1
/
+4
*
Modules: Make sure to include modules_enabled.gen.h where needed
Rémi Verschelde
2021-11-12
1
-1
/
+1
*
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
1
-1
/
+1
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\
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*
reimplement ping-pong
Silc 'Tokage' Renew
2021-11-03
1
-1
/
+1
*
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Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-11-03
1
-8
/
+8
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*
Remove node_hrcr hack
kobewi
2021-10-28
1
-8
/
+8
*
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glTF: Fix override materials and non-empty arrays
Lyuma
2021-11-01
1
-1
/
+36
*
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clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
1
-2
/
+1
*
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-1
/
+1
*
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gltf: Fix validation errors due to chunk padding and empty skins.
Lyuma
2021-10-25
1
-18
/
+25
*
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Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-23
1
-1
/
+1
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/
*
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
1
-2
/
+2
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\
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*
Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-2
/
+2
*
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Implement Animation Blend Shape Tracks
reduz
2021-10-16
1
-6
/
+6
*
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Add scene Post-Import Plugin support.
reduz
2021-10-15
1
-4
/
+4
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/
*
Restore gltf animation export after split.
K. S. Ernest (iFire) Lee
2021-10-13
1
-52
/
+37
*
Remove REST transform influence in skeleton bones
reduz
2021-10-13
1
-26
/
+7
*
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-12
/
+84
*
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
1
-1
/
+1
*
implement ping-pong loop in animation
Tokage
2021-10-09
1
-1
/
+1
*
Enable GLTFDocumentExtensionConvertImporterMesh only in games.
K. S. Ernest (iFire) Lee
2021-10-04
1
-1
/
+2
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-122
/
+199
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-32
/
+32
*
gltf export: Fix export of skeletons, skins and blend shapes.
Lyuma
2021-09-29
1
-314
/
+317
*
Use functions defined in the their classes.
Anilforextra
2021-09-29
1
-4
/
+1
*
Fix GLTF light import
Aaron Franke
2021-09-26
1
-3
/
+3
*
Corrected GLTFDocument::save_scene from processing a nullptr
Matthew Newall
2021-09-20
1
-0
/
+2
*
Merge pull request #52273 from aaronfranke/gltf-renames
Rémi Verschelde
2021-09-15
1
-87
/
+83
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\
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*
Fix missing renames in the GLTF module
Aaron Franke
2021-08-31
1
-87
/
+83
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