| Commit message (Expand) | Author | Age | Files | Lines |
| * | Remove setting that caused is_inside_tree() errors on doppler tracking enabled. | Juan Linietsky | 2019-02-26 | 1 | -1/+3 |
| * | binding for get_frustum() of camera class | Yusuf | 2019-01-28 | 1 | -0/+1 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -2/+2 |
| * | Update FOV if edited in gizmo, fixes #16400 | Juan Linietsky | 2018-09-06 | 1 | -0/+2 |
| * | Add missing BIND_ENUM_CONSTANT to ClippedCamera | Marcelo Fernandez | 2018-08-23 | 1 | -0/+3 |
| * | Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability... | Juan Linietsky | 2018-08-21 | 1 | -1/+34 |
| * | Clipped camera implementation, a camera that avoids going into geometry. | Juan Linietsky | 2018-08-21 | 1 | -2/+214 |
| * | Merge pull request #20072 from RandomShaper/fix-camera-offsets | Juan Linietsky | 2018-08-10 | 1 | -5/+5 |
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| | * | Fix camera offsets not applied always | Pedro J. Estébanez | 2018-07-09 | 1 | -5/+5 |
| * | | Add extra functions to toggle bits in visualinstance and camera, same as phys... | Juan Linietsky | 2018-07-29 | 1 | -0/+18 |
| * | | Ability to disable scale in nodes, closes #19927 | Juan Linietsky | 2018-07-18 | 1 | -0/+1 |
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| * | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky | 2018-05-16 | 1 | -2/+2 |
| * | a way to ensure that camera is disabled | Jakub Grzesik | 2018-03-17 | 1 | -3/+6 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Merge pull request #14977 from volzhs/fix-crash-group | Juan Linietsky | 2017-12-26 | 1 | -1/+4 |
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| | * | Fix error if scene has Camera at saving scene | volzhs | 2017-12-25 | 1 | -1/+4 |
| * | | Fixes 3d camera keep aspect. | Daniel J. Ramirez | 2017-12-22 | 1 | -12/+0 |
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| * | [DOCS] Camera property changes | Will Nations | 2017-12-11 | 1 | -120/+78 |
| * | Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 | Juan Linietsky | 2017-12-07 | 1 | -4/+5 |
| * | Tweak the default camera node settings | Hugo Locurcio | 2017-11-25 | 1 | -1/+1 |
| * | Refactor Fixed to Physics | Poommetee Ketson | 2017-10-21 | 1 | -1/+1 |
| * | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -2/+2 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -15/+0 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -7/+7 |
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -2/+2 |
| * | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 1 | -0/+40 |
| * | Increase the default perspective camera FOV | Hugo Locurcio | 2017-06-16 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -250/+198 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -28/+28 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -4/+6 |
| * | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na... | Juan Linietsky | 2017-01-13 | 1 | -9/+9 |
| * | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 1 | -0/+1 |
| * | It is now possible to name layers of different kinds! | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -28/+28 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -96/+11 |
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| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -96/+11 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | | fix #6012 exposed setters and getters of Camera H/V offset to GDScript | Adham Zahran | 2016-10-05 | 1 | -4/+8 |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -19/+19 |
| * | -Fix crash opening and closing the scene, closes #3491 | Juan Linietsky | 2016-01-31 | 1 | -18/+5 |
| * | Properly clear/restore current camera when switching scenes. Fixes #2137 | Juan Linietsky | 2016-01-02 | 1 | -69/+42 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -fix forced texture repeat in Polygon2D, now depends on texture. | Juan Linietsky | 2015-04-28 | 1 | -0/+8 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | added spatial and node2d helper methods | Juan Linietsky | 2015-03-22 | 1 | -18/+0 |