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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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camera.h
Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-3
/
+3
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+16
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-27
/
+19
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-3
/
+3
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*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-3
/
+3
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-8
/
+8
*
Properly clear/restore current camera when switching scenes. Fixes #2137
Juan Linietsky
2016-01-02
1
-4
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-fix forced texture repeat in Polygon2D, now depends on texture.
Juan Linietsky
2015-04-28
1
-0
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
added spatial and node2d helper methods
Juan Linietsky
2015-03-22
1
-2
/
+0
*
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-03
1
-0
/
+8
*
Little Bits
Juan Linietsky
2014-10-12
1
-0
/
+3
*
Camera Fixes
Juan Linietsky
2014-09-15
1
-3
/
+9
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+144