| Commit message (Expand) | Author | Age | Files | Lines |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Cleanup tons of obsolete commented out code | Rémi Verschelde | 2017-08-26 | 1 | -147/+79 |
* | -Massive clean up to gizmos | Juan Linietsky | 2017-08-26 | 1 | -4/+3 |
* | Added ARVRAnchor support and a few small enhancements | BastiaanOlij | 2017-08-03 | 1 | -0/+1 |
* | Adding base classes and structures for ARVR support | BastiaanOlij | 2017-07-28 | 1 | -1/+6 |
* | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -4/+4 |
* | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 1 | -4/+11 |
* | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky | 2017-06-26 | 1 | -1/+1 |
* | Added Curve resource | Marc Gilleron | 2017-06-24 | 1 | -0/+1 |
* | Small fixes required to get platformer to work. | Juan Linietsky | 2017-06-23 | 1 | -0/+4 |
* | 2D GPU Particles working.. | Juan Linietsky | 2017-06-21 | 1 | -1/+1 |
* | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky | 2017-06-18 | 1 | -1/+3 |
* | Complete changing of resource extensions | George Marques | 2017-06-16 | 1 | -1/+1 |
* | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | 2017-06-16 | 1 | -6/+10 |
* | get rid of button array | Juan Linietsky | 2017-06-14 | 1 | -4/+1 |
* | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 1 | -2/+3 |
* | -Added .hdr format support | Juan Linietsky | 2017-05-28 | 1 | -1/+2 |
* | Removed skybox support, added panorama support. Skybox support may come back ... | Juan Linietsky | 2017-05-25 | 1 | -2/+2 |
* | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -2/+2 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | Add compatibility class for FixedSpatialMaterial | Rémi Verschelde | 2017-04-07 | 1 | -0/+1 |
* | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -12/+16 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -145/+126 |
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
* | Merge pull request #7352 from Zylann/polyline | Rémi Verschelde | 2017-02-12 | 1 | -0/+3 |
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| * | Added Line2D node that draws a polygon-based line | Marc Gilleron | 2017-01-15 | 1 | -0/+3 |
* | | wav file importing! | Juan Linietsky | 2017-02-02 | 1 | -0/+2 |
* | | Lot of work in new importer, importing textures now works. | Juan Linietsky | 2017-02-01 | 1 | -5/+7 |
* | | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | 2017-01-21 | 1 | -6/+3 |
* | | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
* | | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 1 | -24/+14 |
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* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -7/+7 |
* | Finish renaming *Frame GUI classes to *Rect | Rémi Verschelde | 2017-01-14 | 1 | -4/+4 |
* | some class renames | Juan Linietsky | 2017-01-12 | 1 | -3/+3 |
* | It is now possible to name layers of different kinds! | Juan Linietsky | 2017-01-10 | 1 | -0/+6 |
* | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -13/+7 |
* | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 1 | -1/+1 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -275/+268 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -20/+31 |
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| * | WIP particle system | Juan Linietsky | 2017-01-01 | 1 | -0/+1 |
| * | work in progress global illumination | Juan Linietsky | 2016-12-20 | 1 | -1/+4 |
| * | working reflection probes!! | Juan Linietsky | 2016-11-19 | 1 | -0/+5 |
| * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -3/+8 |
| * | -the new shader language seems to work | Juan Linietsky | 2016-10-07 | 1 | -1/+1 |
| * | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky | 2016-10-05 | 1 | -1/+3 |
| * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -15/+10 |
* | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | | Register SpatialGizmo as a scene type | Ignacio Etcheverry | 2016-12-18 | 1 | -0/+1 |
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* | -Added a ColorFrame control, kind of like Texture but for color. | Juan Linietsky | 2016-09-11 | 1 | -0/+2 |
* | Merge pull request #5692 from kubecz3k/remoteTransform | Juan Linietsky | 2016-09-10 | 1 | -0/+2 |
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