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Redot Engine – Multi-platform 2D and 3D game engine
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visual_shader.cpp
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Author
Age
Files
Lines
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Redesign the graph editor for visual shaders
Hendrik Brucker
2024-02-22
1
-0
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+5
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Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Rémi Verschelde
2024-02-08
1
-0
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+2
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Add custom shader attributes to Canvas Item Shaders
Giwayume
2024-01-23
1
-0
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+2
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Check is the ref shader valid in visual shader's update_option_menu
jsjtxietian
2024-01-25
1
-0
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+4
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Add connection-related VisualShader operations
Hendrik Brucker
2024-01-19
1
-0
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+14
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Merge pull request #84348 from jsjtxietian/screen-uv-in-visual-shader-preview...
Rémi Verschelde
2024-01-04
1
-4
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+4
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Fix visual shader's screen_uv input preview uses position of node
jsjtxietian
2023-11-06
1
-4
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+4
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Visual shader refacter use of connection
Alistair Leslie-Hughes
2023-12-12
1
-6
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+7
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Fix VisualShader connection use after free.
Alistair Leslie-Hughes
2023-11-14
1
-1
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+1
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Merge pull request #83194 from jsjtxietian/fix-bool-varying-code-gen
Rémi Verschelde
2023-10-13
1
-3
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+0
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Fix bool varying's generated code will be modified with flat
jsjtxietian
2023-10-12
1
-3
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+0
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Fix parameter shader node not declared when only connected to a VaryingSetter
jsjtxietian
2023-10-12
1
-1
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+1
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Implement drop-down list properties to the custom visual shader nodes
Yuri Roubinski
2023-09-29
1
-0
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+97
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made visual shader ports expandable by default if there is only one output po...
DennisManaa
2023-09-22
1
-0
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+4
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Clean up/refactor GraphNode and make it more flexible
Hendrik Brucker
2023-09-07
1
-0
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+8
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Make the dragging connections more user-friendly in visual shaders
Yuri Roubinski
2023-07-20
1
-0
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+13
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Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-3
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+3
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Merge pull request #73691 from Chaosus/vs_depth
Yuri Sizov
2023-07-12
1
-1
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+3
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Add DEPTH to the visual shader output (for spatial mode)
Yuri Rubinsky
2023-02-21
1
-1
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+3
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Remove uses of `vformat()` with no placeholders
Hugo Locurcio
2023-06-28
1
-2
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+2
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Add handling of custom visual shader nodes from GDExtension
Yuri Rubinsky
2023-05-06
1
-0
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+30
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Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
Johan Aires Rastén
2023-04-20
1
-0
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+1
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Add EXPOSURE built in to spatial shaders
clayjohn
2023-04-12
1
-0
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+3
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Write out render_mode even when mode is set to default in VisualShaders
clayjohn
2023-04-11
1
-3
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+9
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Prevent preview error for the instance parameter in visual shader
Yuri Rubinsky
2023-02-03
1
-0
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+5
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Merge pull request #71479 from raulsntos/virtual-return-type
Rémi Verschelde
2023-02-01
1
-2
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+8
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Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
1
-2
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+8
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Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
Rémi Verschelde
2023-02-01
1
-0
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+2
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Expose EYE_OFFSET to gdshader code
Bastiaan Olij
2023-02-01
1
-0
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+2
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
1
-1
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+1
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PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
Aaron Franke
2023-01-24
1
-1
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+1
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Some refactoring for visual shader texture functions
Yuri Rubinsky
2023-01-20
1
-1
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+0
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
1
-4
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+0
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Add few improvements for `VisualShaderNodeParticleRandomness`
Yuri Rubinsky
2023-01-09
1
-8
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+0
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Add `uint` type support to visual shaders
Yuri Rubinsky
2023-01-06
1
-12
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+103
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Add missing CUSTOM inputs for the spatial/vertex mode of visual shader
Yuri Rubinsky
2022-12-26
1
-0
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+4
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Optimize a code generation of visual shader particles
Yuri Rubinsky
2022-12-11
1
-49
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+39
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Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
NumbuhFour
2022-12-03
1
-0
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+2
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Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-19
1
-10
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+6
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SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-10
1
-3
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+2
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-190
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+190
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Fix boolean connection to ports of other types in visual shader
Yuri Rubinsky
2022-10-03
1
-1
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+1
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Clean up canvas light shader API.
clayjohn
2022-09-28
1
-0
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+3
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Add conversion for uniform_name property in visual shader
Yuri Rubinsky
2022-09-07
1
-0
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+11
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Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-02
1
-170
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+170
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Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
1
-170
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+170
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Replace Vector2(i) with Size2(i) for methods returning a size
Johan Aires Rastén
2022-09-01
1
-2
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+2
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Allow using integer varyings with `flat` interpolation modifier
Yuri Rubinsky
2022-08-25
1
-55
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+33
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Replace Array return types with TypedArray 2
kobewi
2022-08-23
1
-2
/
+2
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