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path: root/scene/resources/visual_shader.cpp
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* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fixes crash when shader inputs/outputs is invalid stringHaoyu Qiu2019-12-101-0/+12
* Fix invalid casting on visual shader samplerYuri Roubinsky2019-11-041-9/+7
* Added sampler inputs for visual shadersYuri Roubinsky2019-11-031-5/+33
* Removes translations from generated visual shader codeYuri Roubinsky2019-10-291-2/+2
* [VShaders] Added sampler port to CubeMap, fixed parsing in expresssion sYuri Roubinsky2019-10-111-19/+1
* Removed "rebuild" function from public interface of VisualShaderYuri Roubinsky2019-10-101-1/+0
* Makes cube maps to be works in visual shadersYuri Roubinsky2019-10-091-1/+19
* Makes Texture and TextureUniform in visual shaders to use UV by defaultYuri Roubinsky2019-10-031-0/+4
* Fix global code in visual shaders if two or more custom nodes are usedYuri Roubinsky2019-10-021-2/+6
* Added sampler port type for visual shadersChaosus2019-10-011-4/+13
* doc: Sync classref with current sourceRémi Verschelde2019-09-241-4/+4
* Fix formatting error for bool in resulted code of visual shaderChaosus892019-09-051-1/+1
* Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shadersChaosus892019-09-041-0/+4
* Fix parsing array indexing symbol in visual shader expressionChaosus892019-09-041-0/+2
* Fix semicolon parsing in visual shader expressionChaosus892019-09-011-0/+1
* Fix visual shader expression parsingChaosus892019-09-011-1/+1
* Added "editable" property to VisualShaderGroupNodeYuri Roubinski2019-08-221-0/+2
* Fix preview for global expressions in visual shadersYuri Roubinski2019-08-201-0/+19
* Merge pull request #31453 from Chaosus/vs_code_previewRémi Verschelde2019-08-181-0/+4
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| * Added code preview to visual shaderYuri Roubinski2019-08-181-0/+4
* | Added global expressions to visual shadersYuri Roubinski2019-08-181-0/+44
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* Plugin support for visual shadersYuri Roubinski2019-08-141-1/+153
* Remove ERR_EXPLAIN from scene/* codeTomasz Chabora2019-08-091-5/+1
* Allow comma prefix to visual shader's expression parserYuri Roubinski2019-08-071-0/+1
* Added triplanar uniform texture node to visual shadersChaosus2019-07-121-5/+36
* Shows menu when dragging connection on empty space in visual shader graphChaosus2019-06-271-3/+7
* Fix expression node crashesChaosus2019-06-221-0/+38
* Fix error macro calls not ending with semicolonRémi Verschelde2019-06-111-1/+1
* Fix GetTypeInfo error due to missing includeIgnacio Etcheverry2019-05-271-0/+1
* Fix expression node parsing when input_port + \0 is occuredChaosus2019-05-211-0/+1
* Fix few bugs in expression nodeChaosus2019-05-211-0/+1
* Expression node for visual shadersChaosus2019-05-211-3/+656
* Disallow loopback connection in visual scripts and visual shadersChaosus2019-04-241-0/+3
* Added conditional nodes to visual shadersChaosus2019-04-131-1/+1
* Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
* Major improvements for visual shader systemChaosus2019-04-071-3/+23
* added diffuse and specular as inputs to visual shaderclayjohn2019-02-281-0/+2
* Fix typos with codespellRémi Verschelde2019-02-131-1/+1
* updated visual shader builtinsclayjohn2019-01-271-15/+31
* Modified code generation to be more friendly to previews, fixes #25094Juan Linietsky2019-01-211-43/+43
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-1/+1
* Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...Rémi Verschelde2018-09-271-4/+4
* Don't open VisualShaders in the text shader editor, and don't support saving ...elasota2018-09-141-0/+4
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Add missing copyright headersRémi Verschelde2018-08-291-0/+30
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
* doc: Sync classref with current sourceRémi Verschelde2018-07-261-1/+1
* Visual Shaders are back.Juan Linietsky2018-07-141-0/+1555