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Redot Engine – Multi-platform 2D and 3D game engine
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visual_shader.cpp
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Age
Files
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Merge pull request #38475 from Chaosus/vs_quals
Rémi Verschelde
2020-05-06
1
-0
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+41
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Added uniform qualifiers to visual shaders
Yuri Roubinsky
2020-05-05
1
-0
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+41
*
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Some fixes for canvas item visual shader inputs
Yuri Roubinsky
2020-05-05
1
-1
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+3
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Adds warning to the uniform name in visual shader if its equal to keyword
Yuri Roubinsky
2020-04-06
1
-0
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+11
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-7
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+7
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some typo in method binds fixed
Thakee Nathees
2020-04-01
1
-1
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+1
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-10
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+10
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Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-1
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+1
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Added sky shader mode to visual shaders
Yuri Roubinsky
2020-03-25
1
-4
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+52
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Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-7
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+4
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Changed float type to int for INDEX visual shader input
Yuri Roubinsky
2020-02-26
1
-1
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+1
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Add support for integer type in visual shaders
Yuri Roubinsky
2020-02-26
1
-11
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+84
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-2
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+2
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Merge pull request #36421 from Chaosus/vs_sort_custom_nods
Yuri Roubinsky
2020-02-21
1
-1
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+0
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Refactor node processing in visual shader member dialog
Yuri Roubinsky
2020-02-21
1
-1
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+0
*
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Added StringName as a variant type.
Juan Linietsky
2020-02-21
1
-4
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+4
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-4
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+4
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PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
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+1
*
Added virtual method to VisualShaderNodeCustom to enable high-end mark
Yuri Roubinsky
2020-02-13
1
-0
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+1
*
Added missing '\n' in visual shader expression node code generation
Yuri Roubinsky
2020-02-03
1
-1
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+1
*
Added missing '\n' in visual shader custom node code generation
Yuri Roubinsky
2020-02-01
1
-0
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+1
*
Merge pull request #35618 from Chaosus/vs_improvements
Yuri Roubinsky
2020-02-01
1
-45
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+66
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Better visual shader code generation
Yuri Roubinsky
2020-02-01
1
-45
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+66
*
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Fix canvas_item light alpha output in visual shaders
Yuri Roubinsky
2020-01-31
1
-1
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+1
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Hide "control" methods from VisualShaderNodeGroupBase
Yuri Roubinsky
2020-01-28
1
-3
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+0
*
Hide "editable" property from VisualShaderNodeGroupBase public interface
Yuri Roubinsky
2020-01-28
1
-4
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+0
*
Added missing property "size" to VisualShaderNodeGroupBase
Yuri Roubinsky
2020-01-27
1
-0
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+1
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Removed unused method "build" from VisualShaderNodeExpression
Yuri Roubinsky
2020-01-27
1
-6
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+0
*
Hide "default_input_values" property in VisualShaderNode.
Yuri Roubinsky
2020-01-23
1
-5
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+5
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Forbid recursive connections in visual shader
Yuri Roubinsky
2020-01-20
1
-0
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+30
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
*
Fixes crash when shader inputs/outputs is invalid string
Haoyu Qiu
2019-12-10
1
-0
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+12
*
Fix invalid casting on visual shader sampler
Yuri Roubinsky
2019-11-04
1
-9
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+7
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Added sampler inputs for visual shaders
Yuri Roubinsky
2019-11-03
1
-5
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+33
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Removes translations from generated visual shader code
Yuri Roubinsky
2019-10-29
1
-2
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+2
*
[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s
Yuri Roubinsky
2019-10-11
1
-19
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+1
*
Removed "rebuild" function from public interface of VisualShader
Yuri Roubinsky
2019-10-10
1
-1
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+0
*
Makes cube maps to be works in visual shaders
Yuri Roubinsky
2019-10-09
1
-1
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+19
*
Makes Texture and TextureUniform in visual shaders to use UV by default
Yuri Roubinsky
2019-10-03
1
-0
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+4
*
Fix global code in visual shaders if two or more custom nodes are used
Yuri Roubinsky
2019-10-02
1
-2
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+6
*
Added sampler port type for visual shaders
Chaosus
2019-10-01
1
-4
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+13
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doc: Sync classref with current source
Rémi Verschelde
2019-09-24
1
-4
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+4
*
Fix formatting error for bool in resulted code of visual shader
Chaosus89
2019-09-05
1
-1
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+1
*
Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders
Chaosus89
2019-09-04
1
-0
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+4
*
Fix parsing array indexing symbol in visual shader expression
Chaosus89
2019-09-04
1
-0
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+2
*
Fix semicolon parsing in visual shader expression
Chaosus89
2019-09-01
1
-0
/
+1
*
Fix visual shader expression parsing
Chaosus89
2019-09-01
1
-1
/
+1
*
Added "editable" property to VisualShaderGroupNode
Yuri Roubinski
2019-08-22
1
-0
/
+2
*
Fix preview for global expressions in visual shaders
Yuri Roubinski
2019-08-20
1
-0
/
+19
*
Merge pull request #31453 from Chaosus/vs_code_preview
Rémi Verschelde
2019-08-18
1
-0
/
+4
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