index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
/
rendering
/
renderer_rd
/
storage_rd
/
mesh_storage.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
1
-0
/
+1
|
\
|
*
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
David House
2024-11-14
1
-0
/
+1
*
|
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-4
/
+4
|
\
|
|
*
Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-4
/
+4
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6
Spartan322
2024-10-14
1
-1
/
+1
|
\
|
|
*
Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Thaddeus Crews
2024-10-10
1
-1
/
+1
|
|
\
|
|
*
Use local vector for skeleton
Nazarii
2024-10-02
1
-1
/
+1
*
|
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
/
*
/
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-0
/
+7
|
/
*
Avoid const_cast in mesh_storage.h
rune-scape
2024-08-28
1
-1
/
+1
*
Fixed Timestep Interpolation: MultiMesh
Ricardo Buring
2024-08-18
1
-22
/
+26
*
Support custom AABB within MultiMesh resources
Arman Elgudzhyan
2024-02-15
1
-0
/
+4
*
Merge pull request #84894 from clayjohn/tangent-error-message
Yuri Sizov
2024-01-24
1
-0
/
+5
|
\
|
*
Store ArrayMesh path in RenderingServer for use in error messages
clayjohn
2023-11-14
1
-0
/
+5
*
|
Check skeleton RID when using cached AABB
Erik Johnson
2023-12-17
1
-0
/
+1
*
|
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
ShirenY
2023-12-09
1
-0
/
+4
|
/
*
Some more fixes for compressed meshes
clayjohn
2023-10-24
1
-2
/
+2
*
Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-5
/
+22
*
Fix mismatch between surface vertex array generation inside the function and ...
Dario
2023-09-27
1
-2
/
+2
*
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-5
/
+5
*
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Dario
2023-09-25
1
-0
/
+3
*
Add motion vector support for animated surfaces like skeletons or blend shapes.
Dario
2023-08-16
1
-9
/
+36
*
Improve handling of motion vectors for multimesh instances.
Dario
2023-08-09
1
-1
/
+1
*
Fix error spam when a mesh with bone weights has an invalid skeleton
bitsawer
2023-06-22
1
-1
/
+3
*
Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-27
1
-0
/
+10
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Remove mesh bone_aabbs as they are not used anywhere and calculating them is ...
clayjohn
2022-12-14
1
-2
/
+0
*
Add Skeletons and Blend Shapes to the OpenGL renderer
clayjohn
2022-11-29
1
-1
/
+0
*
Fix drawing of 2D skeletons in the RD renderer.
clayjohn
2022-11-18
1
-0
/
+1
*
Fix EXE_BAD_ACCESS caused by optional argument
Gordon MacPherson
2022-10-26
1
-7
/
+3
*
Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...
Bastiaan Olij
2022-10-04
1
-0
/
+2
*
Add motion vectors support for MultiMeshInstance
jfons
2022-09-12
1
-1
/
+10
*
Changed storage structs to private
Bastiaan Olij
2022-08-01
1
-208
/
+200
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Split dependency logic
Bastiaan Olij
2022-06-28
1
-5
/
+5
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Check multimesh before uniform set creation
mightygoat
2022-05-05
1
-0
/
+6
*
Fix the uniform set creation of multimesh with a invalidated buffer
mightygoat
2022-05-05
1
-0
/
+6
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
Bastiaan Olij
2022-04-02
1
-0
/
+694