| Commit message (Expand) | Author | Age | Files | Lines |
* | reverted naming to premul alpha (no T) | QbieShay | 2024-05-01 | 1 | -1/+1 |
* | Added premult alpha blending to 3D (spatial) shaders. | QbieShay | 2024-05-01 | 1 | -0/+3 |
* | Add keywords to improve search in the class reference | Hugo Locurcio | 2024-02-22 | 1 | -6/+6 |
* | Fix shadows for billboarded Sprite3D's | Erik Johnson | 2024-02-13 | 1 | -0/+1 |
* | Fix various typos in documentation | Septian | 2023-12-27 | 1 | -1/+1 |
* | Improve and clarify texture filtering documentation | Hugo Locurcio | 2023-11-14 | 1 | -6/+6 |
* | Improve documentation related for particle subemitters, collision and attractors | Hugo Locurcio | 2023-10-25 | 1 | -1/+1 |
* | Validate `code` tags for class and member references | Yuri Sizov | 2023-10-03 | 1 | -2/+2 |
* | Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog | Milan Gruner | 2023-09-05 | 1 | -1/+7 |
* | Improve the top docs sections of VFX classes | MewPurPur | 2023-08-11 | 1 | -3/+3 |
* | Initialize MSDF parameters in BaseMaterial3D with default | detomon | 2023-07-28 | 1 | -1/+1 |
* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
* | Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation | Hugo Locurcio | 2023-05-06 | 1 | -2/+2 |
* | Fix some wrong descriptions in the docs | Rindbee | 2023-03-21 | 1 | -1/+1 |
* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
* | Correct docs for keep_scale in BaseMaterial3D | clayjohn | 2023-02-17 | 1 | -1/+1 |
* | Document unsupported features in Mobile and Compatibility rendering methods | Hugo Locurcio | 2023-02-13 | 1 | -21/+23 |
* | Ignore depth draw optimization when using depth draw alpha prepass | clayjohn | 2023-01-03 | 1 | -2/+2 |
* | Make Roughness and Refraction not mention AO | [Error:27] | 2022-12-02 | 1 | -2/+2 |
* | Implement is_animated and casts_shadows | clayjohn | 2022-11-13 | 1 | -6/+7 |
* | Document the BaseMaterial3D class | Hugo Locurcio | 2022-10-24 | 1 | -3/+11 |
* | Rename remaining "*_enable" to "*_enabled" | Micky | 2022-09-21 | 1 | -1/+1 |
* | Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayer... | MJacred | 2022-09-08 | 1 | -1/+1 |
* | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 1 | -3/+6 |
* | Improve documentation for BaseMaterial3D's alpha scissor threshold | Hugo Locurcio | 2022-08-29 | 1 | -1/+1 |
* | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | 2022-08-26 | 1 | -1/+1 |
* | Merge pull request #64739 from Calinou/doc-anisotropic-filter | Clay John | 2022-08-22 | 1 | -2/+2 |
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| * | Improve documentation related to anisotropic filtering | Hugo Locurcio | 2022-08-22 | 1 | -2/+2 |
* | | Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp | Rémi Verschelde | 2022-08-22 | 1 | -0/+2 |
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| * | Clamp BaseMaterial3D triplanar sharpness to values that never look broken | Hugo Locurcio | 2022-02-27 | 1 | -0/+2 |
* | | [doc] Use "param" instead of "code" to refer to parameters (8) | Andy Maloney | 2022-08-12 | 1 | -1/+1 |
* | | Rename the argument tag to param in XML documentation | Yuri Sizov | 2022-08-08 | 1 | -9/+9 |
* | | Tweak StandardMaterial3D's default height properties | Hugo Locurcio | 2022-08-04 | 1 | -2/+16 |
* | | Treat specular less than 0.02 as occlusion | clayjohn | 2022-07-31 | 1 | -1/+1 |
* | | Document what the Z component is used for in BaseMaterial3D UV coords | Aaron Franke | 2022-07-23 | 1 | -4/+4 |
* | | Always sample the heightmap with linear filtering in BaseMaterial3D | Hugo Locurcio | 2022-06-14 | 1 | -0/+1 |
* | | Rename BaseMaterial3D properties to use fully spelled out "texture" | Hugo Locurcio | 2022-05-24 | 1 | -9/+13 |
* | | Fix typos with codespell | Rémi Verschelde | 2022-05-23 | 1 | -1/+1 |
* | | Merge pull request #59419 from Calinou/doc-basematerial3d-detail | Rémi Verschelde | 2022-04-30 | 1 | -6/+9 |
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| * | | Improve documentation related to detail mapping in BaseMaterial3D | Hugo Locurcio | 2022-03-22 | 1 | -6/+9 |
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* / | Implement Label3D node. | bruvzg | 2022-04-22 | 1 | -1/+13 |
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* | Use Filament specular models and parametrization | clayjohn | 2022-02-22 | 1 | -10/+5 |
* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
* | Fix normal map description | skyace65 | 2022-01-09 | 1 | -2/+2 |
* | Move metallic and roughness automated assignment to an inspector UndoRedo | SaracenOne | 2022-01-06 | 1 | -3/+0 |
* | Merge pull request #56293 from skyace65/CullModeMaterial | Rémi Verschelde | 2022-01-05 | 1 | -3/+3 |
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| * | Fix and improve cull mode description in material | skyace65 | 2022-01-04 | 1 | -3/+3 |
* | | Document the expected format of anisotropy flowmaps in BaseMaterial3D | Hugo Locurcio | 2021-12-31 | 1 | -3/+6 |
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* | Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-... | Rémi Verschelde | 2021-12-02 | 1 | -0/+3 |
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