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path: root/doc/classes/BaseMaterial3D.xml
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* Remove note about missing per-vertex-shadingTheYellowArchitect2024-10-181-2/+1
* reverted naming to premul alpha (no T)QbieShay2024-05-011-1/+1
* Added premult alpha blending to 3D (spatial) shaders.QbieShay2024-05-011-0/+3
* Add keywords to improve search in the class referenceHugo Locurcio2024-02-221-6/+6
* Fix shadows for billboarded Sprite3D'sErik Johnson2024-02-131-0/+1
* Fix various typos in documentationSeptian2023-12-271-1/+1
* Improve and clarify texture filtering documentationHugo Locurcio2023-11-141-6/+6
* Improve documentation related for particle subemitters, collision and attractorsHugo Locurcio2023-10-251-1/+1
* Validate `code` tags for class and member referencesYuri Sizov2023-10-031-2/+2
* Implement render mode fog_disabled and BaseMaterial3D setting Disable FogMilan Gruner2023-09-051-1/+7
* Improve the top docs sections of VFX classesMewPurPur2023-08-111-3/+3
* Initialize MSDF parameters in BaseMaterial3D with defaultdetomon2023-07-281-1/+1
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentationHugo Locurcio2023-05-061-2/+2
* Fix some wrong descriptions in the docsRindbee2023-03-211-1/+1
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* Correct docs for keep_scale in BaseMaterial3Dclayjohn2023-02-171-1/+1
* Document unsupported features in Mobile and Compatibility rendering methodsHugo Locurcio2023-02-131-21/+23
* Ignore depth draw optimization when using depth draw alpha prepassclayjohn2023-01-031-2/+2
* Make Roughness and Refraction not mention AO[Error:27]2022-12-021-2/+2
* Implement is_animated and casts_shadowsclayjohn2022-11-131-6/+7
* Document the BaseMaterial3D classHugo Locurcio2022-10-241-3/+11
* Rename remaining "*_enable" to "*_enabled"Micky2022-09-211-1/+1
* Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayer...MJacred2022-09-081-1/+1
* Implement Physical Light Units as an optional setting.clayjohn2022-08-311-3/+6
* Improve documentation for BaseMaterial3D's alpha scissor thresholdHugo Locurcio2022-08-291-1/+1
* Rename ParticlesMaterial to ParticleProcessMaterialMicky2022-08-261-1/+1
* Merge pull request #64739 from Calinou/doc-anisotropic-filterClay John2022-08-221-2/+2
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| * Improve documentation related to anisotropic filteringHugo Locurcio2022-08-221-2/+2
* | Merge pull request #58600 from Calinou/material-triplanar-sharpness-clampRémi Verschelde2022-08-221-0/+2
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| * Clamp BaseMaterial3D triplanar sharpness to values that never look brokenHugo Locurcio2022-02-271-0/+2
* | [doc] Use "param" instead of "code" to refer to parameters (8)Andy Maloney2022-08-121-1/+1
* | Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-9/+9
* | Tweak StandardMaterial3D's default height propertiesHugo Locurcio2022-08-041-2/+16
* | Treat specular less than 0.02 as occlusionclayjohn2022-07-311-1/+1
* | Document what the Z component is used for in BaseMaterial3D UV coordsAaron Franke2022-07-231-4/+4
* | Always sample the heightmap with linear filtering in BaseMaterial3DHugo Locurcio2022-06-141-0/+1
* | Rename BaseMaterial3D properties to use fully spelled out "texture"Hugo Locurcio2022-05-241-9/+13
* | Fix typos with codespellRémi Verschelde2022-05-231-1/+1
* | Merge pull request #59419 from Calinou/doc-basematerial3d-detailRémi Verschelde2022-04-301-6/+9
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| * | Improve documentation related to detail mapping in BaseMaterial3DHugo Locurcio2022-03-221-6/+9
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* / Implement Label3D node.bruvzg2022-04-221-1/+13
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* Use Filament specular models and parametrizationclayjohn2022-02-221-10/+5
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
* Fix normal map descriptionskyace652022-01-091-2/+2
* Move metallic and roughness automated assignment to an inspector UndoRedoSaracenOne2022-01-061-3/+0
* Merge pull request #56293 from skyace65/CullModeMaterialRémi Verschelde2022-01-051-3/+3
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| * Fix and improve cull mode description in materialskyace652022-01-041-3/+3
* | Document the expected format of anisotropy flowmaps in BaseMaterial3DHugo Locurcio2021-12-311-3/+6
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