| Commit message (Expand) | Author | Age | Files | Lines |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Revert "Use more subtle indentation guides in the script editor" | Rémi Verschelde | 2018-12-13 | 1 | -3/+0 |
| * | Merge pull request #20609 from YeldhamDev/menu_hover_explicit | Rémi Verschelde | 2018-12-09 | 1 | -4/+2 |
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| | * | Make opening menus with the same parent on mouse focus explicit | Michael Alexsander Silva Dias | 2018-11-20 | 1 | -4/+2 |
| * | | Merge pull request #20725 from Calinou/textedit-subtle-indent-guides | Rémi Verschelde | 2018-12-09 | 1 | -0/+3 |
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| | * | | Use more subtle indentation guides in the script editor | Hugo Locurcio | 2018-10-03 | 1 | -0/+3 |
| * | | | Merge pull request #23327 from YeldhamDev/search_shaders | Rémi Verschelde | 2018-12-07 | 1 | -4/+8 |
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| | * | | | Added "shader" filter to "Find in Files" | Michael Alexsander Silva Dias | 2018-11-05 | 1 | -4/+8 |
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| * / | | Allows user to click on error line to jump into error. | Chaosus | 2018-11-22 | 1 | -0/+1 |
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| * | | Fix clone line undo history and extra new line, issue 21811 | Paulb23 | 2018-11-04 | 1 | -1/+1 |
| * | | Fix warning about functions defined but not used [-Wunused-function] | Rémi Verschelde | 2018-09-29 | 1 | -1/+0 |
| * | | Fix warnings about set but unused variables [-Wunused-but-set-variable] | Rémi Verschelde | 2018-09-27 | 1 | -20/+0 |
| * | | Don't open VisualShaders in the text shader editor, and don't support saving ... | elasota | 2018-09-14 | 1 | -2/+2 |
| * | | Misc. typos | luz.paz | 2018-09-12 | 1 | -1/+1 |
| * | | Merge pull request #21356 from akien-mga/drop-shadergraph | Rémi Verschelde | 2018-08-24 | 1 | -1/+0 |
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| | * | | Drop old ShaderGraph code, obsoleted by VisualShader | Rémi Verschelde | 2018-08-24 | 1 | -1/+0 |
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| * / | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -1/+0 |
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| * | context menu improvements | Ian | 2018-07-26 | 1 | -6/+5 |
| * | Refactored text manipulation into CodeTexteditor | Paulb23 | 2018-07-22 | 1 | -123/+4 |
| * | Visual Shaders are back. | Juan Linietsky | 2018-07-14 | 1 | -2/+2 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Respect text editor highlighting color changes | volzhs | 2017-12-28 | 1 | -67/+30 |
| * | Adds an option to move cursor with right click in TextEdit | MattUV | 2017-12-20 | 1 | -3/+25 |
| * | Merge pull request #14649 from MattUV/fix-indentation | Rémi Verschelde | 2017-12-16 | 1 | -32/+2 |
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| | * | Modifies indentation behaviours | MattUV | 2017-12-15 | 1 | -32/+2 |
| * | | Made built-in identifiers properly constant in shaders. Fixes #14449, closes ... | Juan Linietsky | 2017-12-15 | 1 | -1/+1 |
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| * | Changed current line draw order and added code folding color | Paulb23 | 2017-12-07 | 1 | -0/+3 |
| * | shader editor context menu and line operations and style fix | Ian | 2017-11-11 | 1 | -49/+350 |
| * | Added setting to toggle current line highlighting | Paulb23 | 2017-10-22 | 1 | -0/+1 |
| * | Added adaptive text editor theme, this includes the shader editor | Daniel J. Ramirez | 2017-09-15 | 1 | -27/+88 |
| * | Fix unused variable warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -6/+2 |
| * | Enabled smooth scrolling for shader editor | Paulb23 | 2017-09-03 | 1 | -0/+2 |
| * | Added setting to toggle auto indent | Paulb23 | 2017-08-31 | 1 | -0/+1 |
| * | Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal | Rémi Verschelde | 2017-08-30 | 1 | -2/+0 |
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| | * | Renamed 'script_changed' signal in the script editor plugin to 'edited_script... | Wilson E. Alvarez | 2017-08-29 | 1 | -2/+0 |
| * | | removed DISCARD built in variable, replaced by actual discard GLSL instructio... | Juan Linietsky | 2017-08-29 | 1 | -2/+2 |
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| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -101/+0 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Cleanup tons of obsolete commented out code | Rémi Verschelde | 2017-08-26 | 1 | -8/+5 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -5/+5 |
| * | highlight the correct error line in shader editor | Nuno Donato | 2017-06-21 | 1 | -1/+1 |
| * | Fix empty shader related crash, closes #8314 | Juan Linietsky | 2017-06-12 | 1 | -1/+2 |
| * | Changed indent type settings | Paulb23 | 2017-04-26 | 1 | -1/+1 |
| * | Added support for space indentation | Paulb23 | 2017-04-18 | 1 | -1/+2 |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -2/+2 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -3/+26 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -150/+100 |