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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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skeleton.cpp
Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-3
/
+3
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-2
/
+2
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-2
/
+2
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-214
/
+179
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-22
/
+22
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-22
/
+22
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-46
/
+1
|
\
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-46
/
+1
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
make property not be applied in skeleton if not inside tree. This will eventu...
Juan Linietsky
2016-06-29
1
-7
/
+9
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-55
/
+55
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
BoneAttachment fix.
Saracen
2015-11-02
1
-1
/
+1
*
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-17
/
+82
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-4
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-4
/
+4
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-0
/
+16
*
Little Bits
Juan Linietsky
2014-08-14
1
-0
/
+10
*
Misc Fixes
Juan Linietsky
2014-06-27
1
-1
/
+1
*
-fixed bug importing skeletons
Juan Linietsky
2014-02-23
1
-3
/
+4
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+536