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path: root/servers/register_server_types.cpp
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* Implement game camera overrideErik2019-10-231-1/+1
* Adding a new Camera Server implementation to Godot.BastiaanOlij2019-06-151-0/+6
* Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky2019-04-101-0/+10
* Fixed TextureArray and Texture3D issuesDaniel Rakos2019-03-031-1/+5
* -Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky2019-02-261-0/+13
* Revert " Deprecated Godot 3D physics engine"Rémi Verschelde2019-01-281-3/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
* Merge pull request #19106 from SaracenOne/audio_micRémi Verschelde2018-08-111-0/+1
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| * Experimental microphone support.Saracen2018-07-271-0/+1
* | add 3D texturesThomas Herzog2018-07-301-1/+1
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* Audio Recording moduleGustav Lund2018-07-261-0/+2
* Deprecated Godot 3D physics engineAndrea Catania2018-02-261-2/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Move singleton management from ProjectSettings to EngineLeon Krause2017-11-141-5/+6
* Implemented physics plugAndreaCatania2017-11-041-6/+33
* Redoing the ARVR GDNative interface as module and tighter implementationBastiaanOlij2017-10-141-8/+0
* Adds 'exposed' field to ClassInfoIgnacio Etcheverry2017-10-091-0/+8
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Adding base classes and structures for ARVR supportBastiaanOlij2017-07-281-0/+15
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-5/+5
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-2/+0
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-34/+32
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Audio bus editing is COMPLETE!Juan Linietsky2017-01-251-0/+1
* Added audio bus phaser effect, welcome to the 70s, baby!Juan Linietsky2017-01-231-0/+2
* Pretty high quality pitch Shifting effect using smbPitchShiftJuan Linietsky2017-01-231-0/+2
* Added Audio Limiter bus effect, and sidechain ability to compressor.Juan Linietsky2017-01-221-0/+2
* Simple to use compressor effectJuan Linietsky2017-01-221-0/+2
* Delay sound effectJuan Linietsky2017-01-221-7/+9
* Added new Audio Bus Chorus effect.Juan Linietsky2017-01-221-14/+23
* Added BUS effect, Stereo EnhancerJuan Linietsky2017-01-211-0/+3
* distortion effectJuan Linietsky2017-01-211-0/+2
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-0/+26
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-4/+1
* remove shorteners for server types in scriptJuan Linietsky2017-01-111-6/+0
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-12/+14
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-9/+9
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-2/+6
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| * -the new shader language seems to workJuan Linietsky2016-10-071-2/+6
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Variables SpatialSoundServer and SS pointed to SpatialSound2DServer.Ovnuniarchos2016-01-301-2/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Ability to debug video memory usageJuan Linietsky2015-10-211-0/+20
* fix register Physics2DTestMotionResultvolzhs2015-06-151-1/+1
* -Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky2015-04-191-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1