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path: root/editor/editor_node.h
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* Improved 3D Scene ImporterJuan Linietsky2021-03-221-0/+2
* Merge pull request #45617 from RandomShaper/modernize_atomicsRémi Verschelde2021-02-181-1/+2
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| * Modernize atomicsPedro J. Estébanez2021-02-181-1/+2
* | Merge pull request #45943 from KoBeWi/YEEEETRémi Verschelde2021-02-181-3/+0
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| * Remove Merge From Scenekobewi2021-02-131-3/+0
* | Fix editor always redrawingreduz2021-02-131-0/+5
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* Merge pull request #31747 from KoBeWi/scene_stalkingRémi Verschelde2021-02-101-1/+8
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| * Detect external modification of project.godotkobewi2021-02-091-0/+1
| * Detect external modification of scenesTomasz Chabora2021-01-161-1/+7
* | Modernize ThreadPedro J. Estébanez2021-01-291-1/+1
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* Merge pull request #44950 from reduz/shader-debuggerRémi Verschelde2021-01-061-0/+3
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| * Added ability to visualize native shadersreduz2021-01-061-0/+3
* | Made save dialog open immediately when running unsaved scene.Eric M2021-01-061-1/+0
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Merge pull request #44524 from madmiraal/rename-editor-viewportRémi Verschelde2020-12-281-2/+2
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| * Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal2020-12-191-2/+2
* | Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
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* Make tool menu plugins use Callables for callbackkobewi2020-12-161-1/+1
* Rename the TextureProgress node to TextureProgressBarHugo Locurcio2020-12-141-2/+2
* Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde2020-12-091-3/+0
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| * Cleanup unused engine codeTomasz Chabora2020-12-091-3/+0
* | Fix connections to CanvasItem and Tabs signalsRémi Verschelde2020-12-091-1/+1
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* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-7/+7
* Expose methods to play scene from plugin codeYuri Sizov2020-07-061-0/+4
* Remove unused class PaneDragStijn Hinlopen2020-07-021-2/+0
* implement generic filename disambiguationrileylyman2020-06-261-0/+2
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-19/+19
* Add a getter and property for the editor distraction-free modeHugo Locurcio2020-06-031-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-3/+5
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-3/+0
* Merge pull request #38637 from Calinou/editor-rename-revert-scene-bindRémi Verschelde2020-05-131-1/+1
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| * Rename the editor action "Revert Scene" to "Reload Saved Scene"Hugo Locurcio2020-05-121-1/+1
* | Support multiple debug protocols.Fabio Alessandrelli2020-05-121-1/+2
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* Remove Request Docs button in the script editor due to various issuesHugo Locurcio2020-04-021-1/+2
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-1/+1
* Add macOS DisplayServer implementation.bruvzg2020-03-261-1/+2
* Working multiple window support, including editorJuan Linietsky2020-03-261-0/+7
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-2/+4
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-4/+4
* Move Debug menu logic to DebuggerEditorPluginFabio Alessandrelli2020-03-081-11/+0
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-1/+1
* Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli2020-02-211-3/+5
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-1/+1
* Texture refactorJuan Linietsky2020-02-111-5/+5
* Export: Properly disable resource preview threadRémi Verschelde2020-01-141-1/+1
* Export: Add dedicated --export-pack option to export data packRémi Verschelde2020-01-081-1/+2
* Export: Improve usability of command line interfaceRémi Verschelde2020-01-071-8/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-48/+41
* Makes more editor strings translatableHaoyu Qiu2019-12-211-1/+1