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path: root/editor/editor_node.h
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* Added 'Select Current' option when user is prompted to select main scene afte...Eric M2021-07-071-0/+3
* Merge pull request #49636 from LightningAA/add-feedback-button-4.0Rémi Verschelde2021-06-291-0/+1
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| * Add "Suggest a Feature" to the help dialog.Lightning_A2021-06-151-0/+1
* | Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-3/+3
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* Merge pull request #49108 from LightningAA/reload-current-project-4.0Rémi Verschelde2021-06-151-0/+1
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| * Add the ability to reload the current projectLightning_A2021-05-261-0/+1
* | Refactor editor paths validation in EditorPaths and EditorSettingsRémi Verschelde2021-06-141-1/+0
* | Merge pull request #49178 from YeldhamDev/remove_dim_optionRémi Verschelde2021-05-311-1/+1
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| * | Remove `dim_editor_on_dialog_popup` from editor settingsMichael Alexsander2021-05-281-1/+1
* | | Implement shader cachingreduz2021-05-311-0/+1
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* | Add "Support Godot Development" option to the editor's Help menuHugo Locurcio2021-05-151-0/+1
* | Remove plugin from enabled if there's an errorDaniel Lungaro2021-05-091-0/+1
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* Rework the TileSet resource and TileMap nodes:Gilles Roudière2021-05-071-1/+0
* Make it possible to copy the Godot version identifier by clicking itHugo Locurcio2021-04-281-1/+3
* Improved 3D Scene ImporterJuan Linietsky2021-03-221-0/+2
* Merge pull request #45617 from RandomShaper/modernize_atomicsRémi Verschelde2021-02-181-1/+2
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| * Modernize atomicsPedro J. Estébanez2021-02-181-1/+2
* | Merge pull request #45943 from KoBeWi/YEEEETRémi Verschelde2021-02-181-3/+0
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| * Remove Merge From Scenekobewi2021-02-131-3/+0
* | Fix editor always redrawingreduz2021-02-131-0/+5
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* Merge pull request #31747 from KoBeWi/scene_stalkingRémi Verschelde2021-02-101-1/+8
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| * Detect external modification of project.godotkobewi2021-02-091-0/+1
| * Detect external modification of scenesTomasz Chabora2021-01-161-1/+7
* | Modernize ThreadPedro J. Estébanez2021-01-291-1/+1
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* Merge pull request #44950 from reduz/shader-debuggerRémi Verschelde2021-01-061-0/+3
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| * Added ability to visualize native shadersreduz2021-01-061-0/+3
* | Made save dialog open immediately when running unsaved scene.Eric M2021-01-061-1/+0
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Merge pull request #44524 from madmiraal/rename-editor-viewportRémi Verschelde2020-12-281-2/+2
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| * Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal2020-12-191-2/+2
* | Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
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* Make tool menu plugins use Callables for callbackkobewi2020-12-161-1/+1
* Rename the TextureProgress node to TextureProgressBarHugo Locurcio2020-12-141-2/+2
* Merge pull request #44128 from KoBeWi/🧹Rémi Verschelde2020-12-091-3/+0
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| * Cleanup unused engine codeTomasz Chabora2020-12-091-3/+0
* | Fix connections to CanvasItem and Tabs signalsRémi Verschelde2020-12-091-1/+1
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* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-7/+7
* Expose methods to play scene from plugin codeYuri Sizov2020-07-061-0/+4
* Remove unused class PaneDragStijn Hinlopen2020-07-021-2/+0
* implement generic filename disambiguationrileylyman2020-06-261-0/+2
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-19/+19
* Add a getter and property for the editor distraction-free modeHugo Locurcio2020-06-031-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-3/+5
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-3/+0
* Merge pull request #38637 from Calinou/editor-rename-revert-scene-bindRémi Verschelde2020-05-131-1/+1
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| * Rename the editor action "Revert Scene" to "Reload Saved Scene"Hugo Locurcio2020-05-121-1/+1
* | Support multiple debug protocols.Fabio Alessandrelli2020-05-121-1/+2
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* Remove Request Docs button in the script editor due to various issuesHugo Locurcio2020-04-021-1/+2
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-1/+1
* Add macOS DisplayServer implementation.bruvzg2020-03-261-1/+2