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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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physics_body.h
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-04-09
1
-0
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+14
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-Properly lock and and warn about switching off contact monitoring, fixes #3041
Juan Linietsky
2016-01-12
1
-1
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+1
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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Fix can_move_to and rename it for more clarity
Rémi Verschelde
2015-11-22
1
-1
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+1
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Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
2015-08-30
1
-0
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+14
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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-begin work on unidirectional collision detection
Juan Linietsky
2015-01-13
1
-0
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+2
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UDP Fixes
Juan Linietsky
2014-11-13
1
-0
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+1
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-3
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+3
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-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-16
1
-0
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+1
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Collada
Juan Linietsky
2014-10-14
1
-0
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+2
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missing fils from yesterday comit.
Juan Linietsky
2014-10-03
1
-1
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+1
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-added collision exception to 3D Physics API too
Juan Linietsky
2014-09-22
1
-0
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+2
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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
1
-3
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+3
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3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-10
/
+83
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Little Bits
Juan Linietsky
2014-08-14
1
-0
/
+6
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A bit of everything:
Juan Linietsky
2014-05-14
1
-0
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+15
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-improved physics ccd
Juan Linietsky
2014-02-19
1
-1
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+1
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+219